TIS-3D: Low-tech Computing for Minecraft
TIS-3D is a Minecraft mod inspired by the brilliant game TIS-100 (buy it, seriously). It takes the concept of minimal, programmable nodes (called "modules" in the mod) and expands it to the third dimension. This allows building multi-block computers from different modules in a super-flexible manner. Some generally useful modules include the executable module, which can be programmed in an ASM dialect (as introduced by TIS-100 but with a few more quality-of-life instructions), and the redstone module, which allows reading and writing redstone signals, enabling basic interaction with the world. More specialized modules include the stack module, providing a small data storage, the infrared module, allowing for wireless transmission of data between TIS-3D computers, and the terminal module, providing rudimentary text in- and output. And there's plenty more.
Getting Started
To get started, craft a controller and a few casings. For looking up recipes I strongly recommend grabbing JEI. To get a copy of the in-game manual, use a book on a placed controller (i.e. right click the block with vanilla book in hand). You should find all further information you require in the manual.
Programming TIS-3D Computers
To program a TIS-3D computer, you can either use a vanilla Book & Quill or the TIS-3D Code Bible. To install a program from one of the two onto an execution module, simply use the book on the installed module (i.e. right-click it while holding the book in hand). When using the Book & Quill, each book will be treated as one long program, i.e. all pages will be concatenated when the program is installed on an execution module. When using the Code Bible, each page is treated as an individual program, and the program on the currently selected page will be installed on the module. You can also copy programs from execution modules back into the Code Bible by using it on an execution module while sneaking.
What now?
So what do you actually do with the mod? Have fun with it! Use it as a means of automating things you'd otherwise automate using complicated redstone circuitry. Create a music machine. Design a machine-code interpreter and run even larger programs (programmed into a ROM module). Go nuts!
Anyway. Here's a short video explaining some of the basics if you don't like reading. It's from an early development stage, but the core concepts still apply.
How do i write and read programs from ROM if it can only store numbers?
would be cool if the mod used patchouli instead of markdown
are you gonna fix the creative inventory tab name?
I love Zachtronics games so I had to instantly download. +1
Yet another comment asking for a 1.18.1 fabric version.
In reply to ThatGuyNamedTohuki:
Yeah I don't like asking for version updates but I downloaded this thinking it was fabric from the old versions and I love tis-100. I was very sadge.
Some time ago you made a version for fabric. If it's not too much trouble could you do the same for 1.18? It would be much appreciated considering the other very useful mods I;m using requiring fabric (lithium, starlight, carpet, etc.) Thank you.
can you update this to fabric 1.18.1?
In reply to deltayelta:
Is there a way for you to have this delisted for Fabric? It sucks seeing it constantly showing up with a big Lex Grin.
In reply to StoneLegion:
Why though, this mod has 2 fabric versions, just check files.
Hi Sangar_!
Ive been having alot of fun with your mod! I have been a little confused about the ram and rom modules, I was wondering if you could expand a little on the documentation for those parts?
no fabric 1.17 ?
Please update the mod for 1.12
In reply to pigporker:
this mods was based off of opencomputers so go use it don't ask a mod creator who based their mod off of another mod most likely to update the mod for a older version
well i think it is based off of opencomputers
I combined JEI with this mod and the game crashes
I really hope this mod's fabric version updates, if not for 1.17, then at least for 1.18. This is just such a cool mod
This mod seems super cool, but I don't even know where to start with the language. Any suggestions for tutorials?
In reply to rxal12233445:
Look at gameplay of TIS-100 to help! o7
In reply to rxal12233445:
x86 assembly should be okay. Then there is documentation/book... If you know one assembler, all others are same at the core.