Tiny Takeover: Modern Behavior
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This is a mod that fixes the behaviors of baby animals introduced in the tiny takeover backport mod located here:
https://www.curseforge.com/minecraft/mc-mods/tiny-takeover
Specifically: tiny_takeover-3.5.0-forge-1.20.1.jar
Implemented:
- Babies recognize their complete vanilla food sets.
- Holding food attracts babies.
- Feeding accelerates growth by 10% of remaining time.
- Babies follow nearby adults of their species.
- Babies no longer naturally despawn like mobs do
- Growth preserves:
- Custom names and name visibility
- Fence leads without dropping or consuming the lead
- Health percentage
- Status effects
- Motion, rotation, fire state and persistence
- Scoreboard tags and persistent mod data
- Carry On optionally recognizes Tiny Takeover babies without globally enabling hostile-mob pickup.
- Jade optionally displays remaining growth time or
Growth paused. - Tiny Takeover is the only required dependency.
Growth times have also been adjusted to match vanilla growth times.

