tacz-neoforge-1.21.1-1.2.0-hotfix.jar
Curse Maven Snippet
What's new
Additional Changes for Minecraft 1.21.1 (NeoForge)
Mod Compatibility
- Added support for Sable and Create Aeronautics. Bullets can hit moving structures, bullet holes move with them, and explosions can affect their blocks. The
EnableSableCompatammo setting is enabled by default. - Create Aeronautics now keeps multi-block structures such as gun smith tables, connected gun display cases, and statues together during assembly and movement.
- Attempted to fix first-person models disappearing when Sable is installed.
Fixes and Changes
- Fixed the fire control optic’s impact prediction marker appearing in the wrong position when aiming in the negative X or negative Z direction.
- Corrected the NeoForge tags that let bullets break glass blocks and panes. Configurations that still use the incorrect defaults are migrated automatically.
- TaCZ now attempts to load gun packs that have no Minecraft 1.21.1 support declaration and lists packs that may need conversion when you join a world.
- Improved the messages for checks, exports, and batch results in
/tacz convert universal. The converter automatically skips packs with an existing 1.21.1 overlay and reports how many it skipped in the batch summary. - Invalid loot table injection entries are now skipped.
- Added block rotation support for gun smith tables, ammo storage blocks, gun display cases, statues, and humanoid targets.
- Fixed a data-driven registration issue with a built-in painting that prevented all paintings from being placed.
- Fixed an issue where dyed pegboards dropped when broken would fail to stack with other pegboards of the same color.
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