TimeTravelMod-1.12.2-0.1.3.9.jar
What's new
Yes, update time! Today it's my last day of vacations and I wanted to share an update with my last weeks work so... there it is!
New features
- The temporal cauldron: A brand new block that can take profit of the strange properties of the Time Crystal to revert damage of tools and weapons. Place it in your world and fill it by right-clicking it with a Time Crystal. The cauldron will fill and you will be able to put your tool or weapon inside just by right-clicking the cauldron with it. While an item is inside the cauldron it will be progressively repaired. You can extract it by right-clicking the cauldron once again.
- Update remainder: Now, you will receive a message on the chat when joining a world if a new version of the mod is found. I've not tested this so check CurseForge by time to time just to assure you don't miss an update!
Solved bugs
- Crash when using Creative Time machine item (#17): The Creative Time Machine doesn't crash the game anymore :D
- Multiple clicks needed to select time line in Time Machine GUI (#2): Finally solved! Now the Time Machine GUI works, well... like a normal GUI! No more ignored clicks.
Translation state
- English: 100%
- Spanish: 100%
- Catalan: 100%
- German*: 75% (Thanks to Stal111)
- Italian*: 75% (Thanks to whoever done it, he/she disappeared)
Missing translations will fallback to English. If you want to help out translating the mod just go to Crowdin and collaborate in the project. If your language is not in the list contact me so I can add it.
API
As we are in alpha state, I decided to don't pay attention to the API. When the mod is in beta, I will deeply review it, surely rewrite it and fully document it so it is practical and useful. Until that moment I don't recommend to try to write any plugin because in the future it will be all screwed up.
Misc
- Log cleared: No more useless technical info will fill your log files.
This mod has no additional files

