time-stop-sakuya-izayoi-1.1.0-1.20.1.jar
Curse Maven Snippet
What's new
- Fixed bug with enderdragon being unaffected by knives thrown in timestop
- Updated texture+models for the knives
- Added feature where player can hold shift while throwing knives to throw 3 knives at once (must be holding 3+ knives in hand)
- Added basement to scarlet devil mansion structure (flandre's room), and also gave the structure its own loot table to pull from
- Added feature where you can rob villagers in time stop cause I thought it'd be really funny
- Robbing from a villager has a chance to net you 1-5 emeralds per villager
- You cannot do this to baby villagers
- After robbing a villager, you have to wait 60 minutes before robbing that same villager again
- Reduced default cooldown times for all time mechanics
- Slow down and Speed up cooldown now have a 1 minute long cooldown
- Recall now has a 1 & 1/2 minute long cooldown
- Time stop now scales between a 1 minute and 2 & 1/2 minute cool down
- If player uses timestop for <1 minute, the cool down will be 1 minute
- If player uses timestop for >1 minute, then cooldown = time spent in time stop
- EX) Player1 uses time stop for 30 seconds, the cooldown is 1 minute. Player2 uses timestop for 1 minute and 23 seconds, cooldown is 1 minute and 23 seconds
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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