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Time Bus

A block that accelerates the world-along with a series of acceleration-related items.
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Time Bus v1.0.7

File nametimebus-1.0.7.jar
Uploader
zhen_zi233zhen_zi233
Uploaded
Aug 9, 2026
Downloads
4
Size
182.4 KB
Mod Loaders
Forge
File ID
8606837
Type
B
Beta
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:time-bus-1638678:8606837")

Learn more about Curse Maven

What's new

v1.0.7

  • Time Fluid Generator: consumes up to 64 inputs per update (configurable via Inputs Consumed per Update), so Time Bus acceleration now actually speeds it up; the input slot stacks up to 64
  • MM acceleration: the injected duration modifier now targets REQUIREMENT_DURATION (previously null), which makes acceleration actually take effect and fixes a client crash (Could not find requirementType) caused by serializing a modifier with an empty target
  • MM acceleration: removed the reflection-caching fast path - MM recycles idle factory threads (invalidate() clears permanent modifiers), which could leave threads permanently unaccelerated; back to per-tick verification
  • MM factory controllers: new MM Keep Idle Threads option (default true) - accelerated controllers skip the 200-tick idle-thread recycle so threads stay accelerated
  • dev: added Mekanism-CE-Unofficial runtime dependency for compatibility testing

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