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Timberjack

Natural Tree Felling

File Details

Timberjack 1.10.2-1.5

  • R
  • Jun 13, 2017
  • 43.38 KB
  • 25.6K
  • 1.10.2

File Name

Timberjack_1.10.2-1.5.jar

Supported Versions

  • 1.10.2

Adds a custom falling entity, this allows various improvements:

  • Fixes the vanilla death timer bug on the entity. There should be no more floating entities left behind.
  • Tweak momentum values such that the tree falls approximately in away from the player. 10% chance of random direction.
  • Falling logs now destroy leaves and plants under them as they fall. Leaves also destroy plants.
  • When the entity can't place the block, it now properly spawns leaf drops.
  • Logs now drop 1-4 sticks instead of logs when the entity can't place the block. No more cheesing with slabs.
  • Logs now rotate in approximately the correct direction upon hitting the ground. May not work with all mod logs.
  • Properly trigger leaf decay checks after placing blocks.

Added an aggressive house protection mode:

  • Any blocks normally not found near trees will abort the felling process.
  • These blocks include: Glass, Workbenchs, Carpet, Anvils, Doors, Trap Doors, Signs, Beds, Repeaters, Comparators.
  • Can be disabled in the config, defaults to on.

Also:

  • Fixed a couple of issues with the chat commands.
  • Sneaking prevents felling. Can be turned off in config.
  • Added some code to clean up the old entities.