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Tidal Terror

Explore a vast, deep coral reef with towering coral, animated marine creatures, and new seafood.
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Tidal Terror 0.0.3 - neoforge-26.1.2

File nametidalterror-neoforge-26.1.2-0.0.3.jar
Uploader
NsTutNsTut
Uploaded
Oct 6, 2026
Downloads
7
Size
785.1 KB
Mod Loaders
NeoForge
File ID
9081325
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:tidal-terror-1726637:9081325"

Learn more about Curse Maven

What's new

Tidal Terror 0.0.3

  • Fixed a NeoForge 26.1.2 world-generation crash caused by incompatible pumpkin/sugar-cane feature ordering; added native biome-graph regression coverage.

  • Added Fabric 1.20.1, Fabric and NeoForge 1.21.1, and NeoForge 26.1.2 builds alongside Forge 1.20.1.

  • Shared reef geometry, navigation, creature goals, equipment tuning and modern enchantment support across compatible runtimes.

  • Ported Coral Cathedral generation, four marine mobs, seafood, loot, peaceful molts, Reef Armor, Reef Spear, Fang Arrows and custom blood particles without changing equipment balance.

  • Adapted modern enchantment data, armor-upgrade components, native save formats and 26.1.2 render-state/item/equipment definitions.

  • Added native port gameplay tests, client resource/model loading checks, production archive verification and an immutable five-target release matrix.

  • Restrict port reef water repair to unfinished generation and saved pending work; preserve drained rooms and bubble elevators when chunks are revisited.

  • Share identical Forge/Fabric 1.20.1 classes, one cross-version shark behavior body and 44 modern resources; centralize spear and bleeding tuning without balance changes.

  • Fix 26.1.2 Reef Armor's native head/hat hierarchy crash and restore the special spear's hand-centering transform; construct armor models in client regression checks.

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