promotional bannermobile promotional banner

Tidal Terror

Explore a vast, deep coral reef with towering coral, animated marine creatures, and new seafood.
Back to Files

Tidal Terror 0.0.3 - fabric-1.21.1

File nametidalterror-fabric-1.21.1-0.0.3.jar
Uploader
NsTutNsTut
Uploaded
Oct 6, 2026
Downloads
11
Size
762.8 KB
Mod Loaders
Fabric
File ID
9081319
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:tidal-terror-1726637:9081319"

Learn more about Curse Maven

What's new

Tidal Terror 0.0.3

  • Fixed a NeoForge 26.1.2 world-generation crash caused by incompatible pumpkin/sugar-cane feature ordering; added native biome-graph regression coverage.

  • Added Fabric 1.20.1, Fabric and NeoForge 1.21.1, and NeoForge 26.1.2 builds alongside Forge 1.20.1.

  • Shared reef geometry, navigation, creature goals, equipment tuning and modern enchantment support across compatible runtimes.

  • Ported Coral Cathedral generation, four marine mobs, seafood, loot, peaceful molts, Reef Armor, Reef Spear, Fang Arrows and custom blood particles without changing equipment balance.

  • Adapted modern enchantment data, armor-upgrade components, native save formats and 26.1.2 render-state/item/equipment definitions.

  • Added native port gameplay tests, client resource/model loading checks, production archive verification and an immutable five-target release matrix.

  • Restrict port reef water repair to unfinished generation and saved pending work; preserve drained rooms and bubble elevators when chunks are revisited.

  • Share identical Forge/Fabric 1.20.1 classes, one cross-version shark behavior body and 44 modern resources; centralize spear and bleeding tuning without balance changes.

  • Fix 26.1.2 Reef Armor's native head/hat hierarchy crash and restore the special spear's hand-centering transform; construct armor models in client regression checks.

This mod has no additional files