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Tidal Commission

A configurable commission board mod with task cards, source-based requests, custom player commissions, and server-side datapack support.

File Details

tidalcommission-neoforge-1.21.1-1.3.0.jar

  • R
  • Jun 10, 2026
  • 5.25 MB
  • 8
  • 1.21.1
  • NeoForge

File Name

tidalcommission-neoforge-1.21.1-1.3.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:tidal-commission-1557301:8225715"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Tidal Commission 1.3.0 — Config Editor, Task Management & Commission Archive

This update focuses on making Tidal Commission much easier to configure for modpack creators. Task definitions have been moved toward a fully config-driven workflow, with an in-game editor, a task management screen, better diagnostics, and a new Commission Archive item for player progression tracking.

Added

  • Added a new in-game task configuration editor for modpack authors.

    • Open it with /tc editor.
    • Supports editing task source, tier, weight, time limit, short description, and full description.
    • Supports clicking items from the inventory to automatically fill requirement or reward entries.
    • Supports manually entering item IDs.
    • Requirements can now be either item-based or tag-based.
    • Rewards remain specific item IDs.
    • Newly created tasks are automatically saved under config/tidalcommission/tasks/editor/.
    • File names are generated automatically, so players do not need to manually write file paths.
  • Added a new task configuration management screen.

    • Open it with /tc editor manage.
    • Displays configurable task files from config/tidalcommission/tasks/**/*.json.
    • Supports editing existing tasks.
    • Saving an existing task now overwrites the original file instead of creating a duplicate.
    • Supports deleting task files.
    • Deleting a task now requires a second confirmation to prevent accidental deletion.
  • Added a new item: Commission Archive.

    • Right-click the Commission Archive to view the player's total completed commission count.
    • Added milestone rewards based on completed commission count.
    • Players can claim rewards after reaching specific commission completion milestones.
    • Milestone rewards are configurable.
    • The Commission Archive screen supports multiple pages.

Changed

  • The task system is now config-driven.

    • Runtime task pools now only read from config/tidalcommission/tasks/**/*.json.
    • data/tidalcommission/tasks is no longer used as a runtime task source.
    • Built-in data tasks are now only used as templates when generating default config tasks for the first time.
    • If no task JSON files exist in the config folder, default tasks will be generated automatically.
    • If config task files exist but all of them are invalid, they will not be overwritten automatically. A warning will be printed in the log instead, so pack makers can check their configuration files manually.
  • Improved /tc doctor.

    • Now shows the number of config task files.
    • Now shows the number of successfully loaded tasks.
    • Now shows the number of skipped or failed task files.
    • This makes it easier to diagnose task configuration issues in modpacks.
  • Improved the Commission Archive screen display.

  • Improved milestone reward claiming logic.

  • Improved datapack task loading and refresh logic.

  • Improved server-side config synchronization and client/server stability.

  • Improved display compatibility for custom commission and commission management screens.

  • Improved editor layout compatibility for small windows and GUI scale changes.

  • Long file names and long descriptions in the management screen are now automatically truncated to avoid overlapping buttons.

Fixed

  • Fixed incorrect parameter order in the Chinese card-flip confirmation text.
  • Fixed the editor screen being partially cut off in small windows or after GUI scale changes.
  • Fixed editor input contents being lost after scrolling or screen rebuilding.
  • Fixed some custom-drawn screens being affected by Minecraft's "Menu Background Blur" setting.
  • Fixed unstable behavior in some debug command states.
  • Fixed possible display issues caused by data desynchronization in some client/server environments.

Cleanup

  • Removed obsolete cost and star-level text remnants from the task editor.