This mod adds bunch of Hearthstones and Taverns. You can use Hearthstone to travel any Tavern you visited at least once.
First, you need some Aquamarines. You can mine Aquamarines in underground. Getting first one is not the easiest thing, but you need just two Aquamarines to get your first Hearthstone and Tavern. Or you can just use Aquamarine from other mods.
You can craft Hearthstone with 1 Deep Blue(Aquamarine Dust + Diamond Dust + Lapis Lazuli Dust), and 6 Igneous Rocks(Granite/Diorite/Andesite). Note that Hearthstone is NOT storing any information about visited Taverns, so you don't need Hearthstones more than one.
The Tavern is crafted with 1 Aquamarine Block, 1 Wood Log, and 7 Taverncloths. Taverncloths uses plenty of red dyes, so you might want to grow some beetroots.
SHIFT + Right click while holding Hearthstone and select the Tavern you would like to go, and hold the Hearthstone until you teleport right in front of Tavern block!
If you want to use other player's Tavern, right click the Tavern you want to use. You will be able to use that Tavern as well.
You can add/modify name of the Tavern in GUI. Use SHIFT + Right click at the Tavern and you will get the idea. You can swap the texture of the Tavern with other blocks to match the mood of your buildings.
Yep, That's it. There's not much to talk about.
Features:
Taverns and Hearthstones.
Hearthing Planks is cheaper and worse version of Hearthstone. It can teleport to only one specified 'home' Tavern (Can be set only in Tavern's GUI), and it breaks after certain amount of use. Shabby Tavern is also downgraded version of Tavern, and it can be only used with Hearthing Planks. That way, players are forced to use Hearthstone similar to /home in early game.
(Using this on normal Tavern will upgrade Tavern into Guild Tavern.)
Guild Tavern is upgraded version of the Tavern. Guild Tavern can be used even if you didn't visited the Tavern. Perfect for inviting people.
Quickcast Enchantment - Increases the speed using Hearthstone/Hearthing Planks drastically. ( I ~ IV )
Configurables:
Hearthstone Configurations :
- Maximum usage, can be disabled if you want the Hearthstones to be infinitely used.
- Cooldown in seconds.
Aquamarine Worldgen Configurations:
- Enable worldgen flag (true/false)
- Ore size
- Number of clutches in single chunk
- Min/Max Y Position
Other Options:
- Easy Mode: Reverts recipe of Hearthstone and Tavern to legacy one (shown below). Disables the recipe of Shabby Tavern and Hearthing Planks. Guild Taverns will be still available.
[1.14 Updates - New Hearthstones]
Hearthing Gem is new type of Hearthstone. It works similar to regular Hearthstone, but has longer cooldown.
Hearthing Gem can be used just like Hearthstone, except for distant ones. If traveling distance is too far(500 blocks by default), or travelling across dimensions, Hearthing Gem will be destroyed after traveling.
This item was designed for players who joined server late and wants to join other players far away. You can mine some aquamarines, craft Hearthing Gem, and sacrifice it for traveling to Guild Tavern.
Companion's Hearthstone is another type of Hearthstone.
Have you ever rid on a wooden boat venturing towards unknown landscapes, discover countless creatures, and finally got back home using good ol' Hearthstone(TM) with all the horses, llamas, pigs, cows and bunch of other animals, and no single animal were came home together? Even the boat you were riding is now gone. It's because Hearthstone is for player and player only, and it doesn't transfers other entities. But Companion's Hearthstone, that is a different story.
Companion's Hearthstone is "upgraded" version of Hearthstone. It behaves similar to regular Hearthstone. But in addition to hearthing, Companion's Hearthstone transfers nearby creatures with given property:
- Animals tamed by you (Wolf, Cat, Horse, etc.)
- Animals you leashed
- Players with Companion's Stone in either of their hands. (See below)
- Vehicles any of previous creatures are riding (Including you)
- Passengers riding any of previous creatures
But for the expense of above merit, it has longest cooldown among entire hearthstones.
Hello! This mod is amazing, thanks for your effort on it! By chance there is any option to hide the ownership of the tabern? I want to make the global tabern as a "neutral house" and would like to display only its name. I am using it on 1.18.2
In reply to MrMarkoz:
Unfortunately no, the owner text is always being rendered. The closest thing to your description is taverns without any owner provided, which can be made with save data manipulation or console command or whatever. But this is still far from ideal and is in no way gameplay ready, because "no owner" tavern is considered somewhat of a glitched state.
When tavern is placed without owner set, it behaves as follows:
- The owner section on UI is replaced with red 'No Owner' text.
- Current owner code has a kind-of-an oversight that treats ALL players as their owner if no owner is specified. This behavior nullifies access modifier and makes all owner-less taverns behave as public taverns, as a result - i.e. granting both access permissions (to use the tavern) and modify permission (to change its name).
- All players, regardless of being registered as OP or not, cannot modify access modifier of owner-less taverns. This is hardcoded interaction.
- The tavern is not subjected to grief protection; normally, taverns can be harvested by owners, OPs and creative mode players.
- The 'no-owner state' is not preserved when harvested, even with creative mode picking with NBT copy option (holding ctrl).
These interactions are defined with an assumption of owner-less taverns being some abnormal state, and designed to handle such case gracefully. I think it's best to just stick with normal, properly owned taverns for now, as some of aforementioned behavior is not very desirable.
I will work on tavern system and expand its functionality, as well as implementing your suggestion. Not in near future, though, as I am currently busy dealing with my personal life.
I like this concept of using a wow style hearthstone, very nice.
One request, is it possible to make it more like wow, i.e. you can only have one hearthstone and to change its destination you need to go to another tavern and activate it. So it does not makes the horse/train/boat/elytra obsolete and is still a usable mode of transportation.
I guess i could crank up the cooldown of the hearthstone but if it`s not to hard i would request the configurability to disable items or add more configs of the mod.
Anyway, thx for the fantastic mod. Love the work you have put in to it.
In reply to Emdoor:
The Hearthing Planks work similar to the way you described. You can only warp to your 'home tavern' with it; and you can only set your home tavern by pressing a button in Tavern UI. Since all tavern-related data is stored per player, one player can only have one home tavern at a time. Yank off all the other hearthstones, make Hearthing Planks indestructible, and it should be good enough... except for the grisly visual. Resource packs ig ¯\_(ツ)_/¯
I've never tried to make this mod an accurate implementation of WoW-style Hearthstone system. I find the idea kind of boring, personally. But I guess out-of-the-box config option for such system would be cool.
I am impressed with and thoroughly grateful for the robust config options on Hearthstones--awesome work, thanks so much! Also I just realized you also made the paraglider mod! I run a friends n family server and they don't ever come to Curseforge or GitHub--so I wanted to add an extra note on their behalf; they really love paraglider. The first time they realized the synergy with campfires as well as the Tinker slime sling it kept them busy for a half an hour just toying with the new mobility.
And now we get to use Hearthstones again! :)
amazing mod :)
what does this do? its so none-descriptve that i dont have the faintest clue
nvm: i eat poo cause i cant read for shooo
This looks incredible! I'd love to use it in 1.16.4 if you've plans for updating. I particularly appreciate that you can turn ore gen off, too.
Working on a 1.16.4 pack and can't test this, but do I read correctly that Hearthstones have durability? I particularly like the Hearthing Gem, and was thinking of just making that the only options (disabling the other by recipe tweaks)
In reply to Drahkovi:
I have plans to port the mod to 1.16 and higher in the future. The thing is, I have no time to work on modding, and there's a lot of my project queued for work. So it's not going to happen soon.
By default only Hearthing Planks have durability. Hearthing Gem is just shattered into nothingness when you travel too far away so it's a bit of a stretch to call it a durability imo. But you can customize durabilities of ALL Hearthstones via config, meaning you can freely set or remove durability with your need.
In reply to Tictim:
That is phenomenal, thanks for the response! Love seeing mods with powerful config files.
I'm told it is a ton of work porting to newer versions
Merry Christmas!
In reply to Tictim:
Me and my friends second this, we would love an update for 1.16.4 and future releases.
Your implementation of the Hearthstone fantasy and utility is phenomenal.
Eagerly awaiting, have a good 2021.
Will you update version 1.12.2 with new features from 1.14? This mod is amazing and i would love to have Companion Hearthstone as well. Idea for companion hearthstone is really great :)
In reply to Forge_User_59317922:
No plans for backporting. Sorry.
Hi, Im trying to run the 1.14.4 version of the mod on my forge server but I keep getting this error. "connection closed - mismatched mod channel list" I've made sure that it is this mod and not another one. Please help, thanks.
In reply to coachmcgrown:
Please check if the mod is in both client and server.
Hi, loving this mod!
Unfortunately we cannot rename our taverns in the 1.14 release on our server. Could you see if that is still working in this release?
We did as you instructed:
"You can add/modify name of the Tavern in GUI. Use SHIFT + Right click at the Tavern and you will get the idea. You can swap the texture of the Tavern with other blocks to match the mood of your buildings."
In reply to Bl0odyReaper:
Weird, since I didn't experienced any issue related to renaming Tavern's name. You could try these solutions:
- You need to select text box at the GUI in order to modify it. Type text and close GUI and it's done.
- If other player is trying to change name and Tavern is owned by you, make sure to set accessibility of the tavern to Public. This can be done by clicking the highlighted icon next to textbox. Without permission, others wouldn't be able to change name. You can't even select the text box. Modifying accessibility is can only be done by owner, or op.
- If you typed different name, closed GUI, and name doesn't changes even after reconnecting to server, it's unintended behavior. Let me know in that case.
Oh and one more, you can't change textures of the tavern anymore in 1.14, since rendering method is changed and I am not patient enough to sit down and figure out how to implement that feature one more time :/
In reply to Tictim:
Thank you for the quick response! We did not realise that the GUI was a grey overlay and allowed us to click the name field to rename. Also we did not realise that this would only work when no item was held.
So below option helped us:
- You need to select text box at the GUI in order to modify it. Type text and close GUI and it's done.
Too bad about the textures, but we use your mod for Quality of Life mostly anyways. Thanks once more!
The mod crashes when used between dimensions
[crashlog]
In reply to al132:
I thought I had issue page. Sorry for inconvenience. Please describe your problem again here, with more details(what were you doing, how did it happen)