Tick Rate Mod

Automatically Increases Tick rate every time damage is taken or time has passed

# TickRate Mod

A challenge mod where the game gets progressively faster and more chaotic the longer you play or the more mistakes you make. 

### 🎮 How it works:

You can switch between two different modes using the config menu or the `/speedmode <damage/time>` command:

*   **Damage Mode:** Every time you take damage, the game's internal tickrate goes up. Play safe, or the world will quickly speed out of control.
*   **Time Mode:** A passive survival challenge. The tickrate automatically increments by your chosen amount every few minutes (customizable).
*   **The Reset:** Eating Golden Apples or Enchanted Golden Apples lowers the tickrate back down, giving you a chance to recover mid-run.

### ⚙️ Customizable Settings:

Everything can be tweaked straight from the main menu using NeoForge's built-in config screen:
*   **TickRate Increase (1-50):** A slider to change exactly how much the speed jumps after taking damage or when a minute passes.
*   **Time For Tickrate Increase (1-60 mins):** Set exactly how many minutes pass in Time Mode before the speed steps up.
*   **Show Speed Bar (ON/OFF):** Toggle the top-screen boss bar if you want a clean HUD.
*   **Display Type:** Switch the bar text between a percentage (100%, 150%) or raw engine numbers (20.0, 30.0).
*   **Label Style:** Change the text prefix from "SPEED:" to "TICKRATE:".
*   **Show Active Mode Tag:** Turn off the bracketed [Damage] or [Time] text next to the percentage if you don't want it.

*Requires Minecraft 1.21.1 and NeoForge.*

The Tick Rate Mod Team

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