
At the moment, Cruentus fields have a spawn weight of 1.5, Vinifera 3, and Riparius 5. The standard for most minecraft biomes is ~10. Essentially, fields are very rare and such a field conjunction has very low odds of occuring. Also, it looks pretty neat.

Another example of the temporary biome coding. Eventually, all types of tiberium fields will be classified under a superbiome, similiar to how you can mix and match shards, the worldgen will mix and match fields.

Same Cruentus field, opposite the Vinifera. Ideally I would like the tiberium progression to be green -> blue -> red.

Tiberium-based lifeforms are coming soon! Flora are modeled and occur in heavily infested tiberium fields. So far only the spiketrees and blue pods are implemented. These models are subject to change, but this is a good starting point.

The result of wrestling with code. Right now the fields are classified as biomes, and are way too large to be interesting. Eventually I will implement proper blue, yellow, and red zones.

Re-worked the models to be more lore friendly. Tiberium pods are now only one per block, making it easier to see and harvest.

