THX HelicopterMod Remastered-1.2.7.0-26.3.jar
Curse Maven Snippet
What's new
1.2.7.0 — Helicopter Model, Find-Me AI, and Aggro Mode Fixes
- Fixed helicopter model floating above its hitbox — the model no longer renders detached from its actual position, and the pilot seat now sits correctly in place instead of floating separately below it.
- Overhauled
/findmepathfinding — the AI helicopter now scans for real open sky before choosing a cruise altitude, instead of using a fixed height above the player. Fixes it getting stuck in trees, plowing through canopy, and clipping into terrain on the way to you. - Fixed
/findmeramming into the player on arrival — the helicopter now brakes and eases to a stop near you instead of slamming into you. - Smoothed out
/findmeflight feel — the AI's flying now reads like a real player piloting in, instead of snapping around. - Fixed hostile ("aggro") helicopters never standing down — a helicopter gone hostile (whether from mutiny against its own owner, or from shooting someone else's parked helicopter) now stops being hostile for good the moment it actually kills its target, instead of hunting that player forever across respawns and logouts.
- Updated to Forge
26.3-66.0.5
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