Throwable Mobs 0.8.0 (Fabric 1.20.1)
Curse Maven Snippet
What's new
Added
- Server-side hunger costs for picking up, walking/sneaking or sprinting while carrying, and throwing mobs. Four
settings in
[hunger]control vanilla food exhaustion; set any to 0 to disable that cost. Creative and spectator players are exempt. Standing still, catching, putting down and cancelled throws have no extra cost.
Changed
- Shared key bindings no longer disable picking up mobs or hide the pickup prompt. Removed automatic yielding to other mods and the generic key conflict chat notice. When Carry On is installed, a notice explains the shared defaults once per world join without disabling pickup.
Fixed
- Mod list artwork: package the banner, use the supported logo field on older NeoForge, and provide Catalogue with the square icon separately from the banner.

