threatbound-forge-1.20.4-0.1.0.jar
Curse Maven Snippet
What's new
# Threatbound 0.1.0 — Initial Release
Threatbound turns world survival into an endlessly escalating challenge. As the days pass, hostile creatures become stronger, smarter, and increasingly dangerous.
## Features
- Endless difficulty scaling based on world days.
- Progressive health, damage, speed, awareness, and hostile AI improvements.
- Scheduled hostile waves and manually summoned waves.
- Biome-themed wave compositions.
- Support for compatible hostile mobs from other mods through datapacks.
- Mutations such as Vampiric, Armored, Regenerating, Explosive, Summoner, Swift, and Teleporting.
- Progressive corruption tiers: Corrupted, Abyssal, Crimson, and Primordial.
- Modular minibosses and bosses with equipment, abilities, escorts, and weaknesses.
- Nemesis enemies that can return stronger after defeating a player.
- Organized enemy squads with captains, tanks, archers, healers, and assassins.
- Tactical siege objectives, including portals, crystals, banners, and empowering totems.
- Player-combat adaptation and countermeasures.
- Special world threat events.
- Threat Compass with day counter and difficulty reports.
- Siege Standard for summoning additional waves without altering scheduled waves.
- Siege Fragment rewards.
- Crimson and Primordial armor sets.
- Crimson and Primordial katanas.
- Eight specialized combat enchantments.
- Extensive advancement system with extreme day milestones.
- Dedicated Threatbound Creative Mode tab.
- Custom item and block textures.
- English, Spanish (Mexico), and Spanish (Spain) translations.
## Requirements
- Minecraft 1.20.4
- Forge 47.4.22 or newer
- Java 17
## Notes
This is the first public beta. Balance, mod compatibility, wave behavior, and progression will continue to improve based on player feedback.
This mod has no additional files