threat-director-mc1.20.1-1.1.jar
Curse Maven Snippet
What's new
Changelog
Persistent playtime now increases threat even when the player is unequipped.
- 6 hours of playtime reaches maximum time pressure. It uses the persistent PLAY_TIME stat, so it doesn't reset upon death.
Current XP also contributes to threat.
- It is calculated using level and partial progress.
- Level 30 reaches maximum contribution.
Under neutral conditions and without equipment, base threat can increase from 5 to 45.
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