Multithreaded Mob AI
This mod reworks the mob AI system by distributing all entity AI calculations across multiple CPU threads/cores.
Say goodbye to massive lag spikes when there are many entities!
Real performance numbers from my test setup (vanilla server + this mod):
• Without the mod: ~1200 entities → 9 TPS, heavy lag
• With the mod (8 threads): ~6500 entities → stable 20 TPS, average world tick time ~40 ms
Especially effective on servers with massive mob counts: mob farms, mob grinders, mass-spawn events, mods that add hundreds/thousands of entities, etc.
Key features:
• Mob AI logic is offloaded to multiple CPU threads
• Huge performance boost with large entity counts
• Maintains 20 TPS in scenarios where vanilla drops below 10 TPS
• Preserves original mob behavior and gameplay logic
https://discord.gg/UbVvXuAdM8