Thomas' Lighter Mod-2.3 (Alright, maybe the last update wasn't the final one, but this one is)
Curse Maven Snippet
What's new
- Fixed the issue where the lighter would burn grass blocks instead of (short) tallgrass.
- Some code compacting and optimization.
- Fixed the bow, entity and TNT event handlers so it doesn't throw an internal error when trying to use a lighter without nbt data.
+ When trying to refuel a lighter with lighter fluid that doesn't have any right nbt data (from the creative menu) the required data will automatically be added before it tries to refuel the lighter.
+ When trying to use a lighter that doesn't have any nbt data (from the creative menu) the required data will automatically be added before it tries to light anything.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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