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Thirty Second Events

Random event every 30 seconds!

Thirty Second Events

Every 30 seconds, a random event triggers in your world. You can get overpowered buffs and free loot, or complete disaster.

Features

  • Timer HUD: Countdown right above your hotbar shows when the next event hits.
  • Active Events Tracker: Top-left list shows currently active effects.
  • Location-Aware: Events adapt to your current dimension and depth (Surface, Caves, Nether, End).

Commands

  • /mcevents toggle — Start or pause the event cycle.
  • /mcevents chaos — Toggle Chaos Mode.
  • /mcevents skip — Skip the current event.
  • /mcevents trigger — Manually trigger an event by ID.

Events (61 Total)

  • Overworld (General): pumpkin, creeper, screen_chaos, super_friction, gamble_chest, zombie_trio, zombie_knight, mob_revolt, egg_hands, fake_totem, ore_radar, tornado, blood_moon, potion_rain, meteor_shower, low_gravity, anvil_rain, floor_is_lava, time_warp, chicken_bombs, thunderdome, chain_lightning
  • Overworld (Surface): acid_rain, bees_swarm, solar_eclipse, gravity_flip, bouncy_world, disco_fever
  • Overworld (Caves): cave_in, toxic_gas, sculk_infection, bat_swarm, miner_ghosts, unstable_dynamite, lava_leak, echo_location, dark_paranoia, diamond_fever
  • Nether: lava_surge, ghast_siege, wither_corruption, blaze_inferno, soul_drag, basalt_eruption, hoglin_charge, fortress_guardians, superheat, nether_inquisition
  • The End: void_pull, dragon_breath, shulker_barrage, enderman_frenzy, dragon_strafe, crumbling_void, crystal_detonation, blind_void
  • Chaos Only: rainbow_madness, chaos_wither, chaos_warden, inventory_flora, giga_meteor

Chaos Mode (/mcevents chaos)

  • Faster timer (15–28 seconds).
  • Animated rainbow HUD.
  • Events last 2–6 seconds longer.
  • Dimension restrictions disabled (End/Nether hazards can spawn anywhere).
  • 50% chance for double events, 20% chance for triple events.
  • Adds 5 exclusive disaster events (Warden sprint, Chaos Wither, Giga Meteors, Rainbow visual trip, Inventory scramble).

Thirty Second Events Team

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