File Details
They Changed Forms 1.6.3.jar
- R
- Jul 10, 2024
- 1.64 MB
- 75
- 1.20.1
- Forge
File Name
They Changed Forms 1.6.3.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
this update was all about the necromancer, an entire rework for him infact, i would like to give a full description of his abilities and the way he spawns
It's Abilities
Life Steal: One of the more important aspects of him is the ability to gain health from attacking it's victims, this feature will be expanded more in the future, and more mobs will have it.
Skeleton Projectiles: He Summons Skeleton Heads at it's victims, these skeleton heads have an interesting way damage system, if a mob doesn't have the wither Effect at all, and a skeleton head damages the mob, the mob will get the wither effect with no additional damage, if the mob already has the wither effect, the mob will get a higher level of the wither effect + Additional damage, the damage gets higher the higher level the wither effect of the mob is. the Skeleton Head does do life Steal, so Necromancer gets health if you are hit.
Skeleton Mountains(SRP RIPOFF!!111):These immobile entities spawn when an entity Necromancer is aggressive towards gets close to it, these skeleton mountains attack the exact same thing as the necromancer, they are extremely tanky, to the point where it's basically impossible to kill them, and they one shot most things, but they despawn after a few seconds.
Flying: Necromancer can also fly, when HP is lower than 25, he will fly for a short bit.
Spawning
Warning: This feature is not currently implemented, just an idea for now. if multiple fallen mobs are near each other, they will perform a ritual and every fallen mob participating in the ritual will die, sacrificing themselves to spawn the Necromancer, thinking this is how the tier Necromancer is in, will spawn.
{NECROMANCER IS IN A ROUGH STATE, ALL OF IT'S BASE MECHANICS ARE DONE, IT'S NOT POLISHED, EXPECT BUGS}