They Changed Forms

A Supernatural Event has happened in Minecraft, a long with all the trouble that comes with it.

File Details

They Changed forms 1.5.3 1.20.1.jar

  • A
  • Mar 18, 2024
  • 2.74 MB
  • 56
  • 1.20.1
  • Forge

File Name

They_Changed_forms_1.5.3_1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:they-changed-forms-944564:5193004")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

                                  Removed Features

			Removed Ticks

			Removed Hybrids

			Removed Viscous/Tentacle Meat

			Removed Fallen Rain

			Removed Items

			Removed Non-Humanoid Mobs


				Redesigned Features

		Fallen Zombie Has been Remodelled and now is faster
		Fallen Villager Has been Remodelled and now is faster
			     	Added Fallen Vindicator
			     	Added Fallen Skeleton


				Added Features

Added Cursed Mobs. There are Currently 3 Cursed Mobs That Spread The Fall, which are: The Archer,The Human,And The Crawler. When Cursed Mobs Kills their Victim, the Victim get's Infected With The Fall and becomes a Fallen Mob or an Abomination. And When Cursed Mobs Kill their victim they get 0.5 Souls(amount can be changed with config) if a Cursed Mob gets 1 Soul, They can Change Forms into other Cursed Forms when Low on Health. So if a cursed Mob gets 7 Souls for example, They can Change Forms 7 times.

Notable Features About Cursed Mobs: Archers shoot Arrows that Infect Entities, they Attack every Mob except TCF Mobs and Enderman, Humans and Crawlers Don't Attack Creepers, Humans and Crawlers Leap at you, Fallen Mobs Don't attack Creepers unless they are in a group.

	Abominations are non-moving Mobs that attack the player, they result from Mobs that don't have a Fallen varient

Added Sun Mobs. There are Currently 3 Sun Mobs, which are: Sun Skeleton, Sun Zombie, Sun Vindicator, They have High Health and Deal high damage, when at 40 HP they Spawn 5 Cursed Mobs, Sun Skeletons Spawn Archers, Vindicators spawn Crawlers, Zombies spawn Humans. They Spawn From Fallen Mobs Getting Enough Kills.

				Config Feature

There is now a Config Where you can change some things about the mod, The Config File name is "TCFCommon" The Config Options are as follows:

			["Abomination Turn"]
			#Infected Animals being turned into abominations
			"Turned Into An Abomination" = true

			["Fallen Zombie Evolution"]
			#how much kills a fallen zombie needs before becoming a Sun 
                            Zombie
			"Fallen Zombie Evolution" = 30.0

			["Fallen Skeleton  Evolution"]
			#how much kills a fallen Skeleton needs before becoming a Sun 
                            Skeleton
			"Fallen Skeleton Evolution" = 30.0

			["Fallen Vindicator  Evolution"]
			#how much kills a fallen Vindicator needs before becoming a Sun 
                            Vindicator
			"Fallen Vindicator Evolution" = 30.0

			["Cursed Forms Despawning"]
			#How much Kills Cursed Forms need to have before being able to 
                            despawn
			CursedForm_ManualDespawn = 20.0

			["Despawn Count Down For Cursed"]
			#Despawn Count Down After Cursed Mobs gets enough kills
			"cursed despawn count down" = 75600.0

			["Amount Of Soul Gained From a Kill"]
			#how much souls cursed mob gains after killing a mob
			"Soul Gain" = 0.5

			["Cursed Mob Changing Forms"]
			#If Cursed Mobs can change forms
			"Form Change" = true

		The TCF Config will only get bigger as time goes on.