File Details
They_Changed_forms_1.5.4_1.20.1.jar
- R
- Apr 9, 2024
- 3.44 MB
- 43
- 1.20.1
- Forge
File Name
They_Changed_forms_1.5.4_1.20.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Additions
Added Stages to an abomination, there is currently 4 stages to an abomination, all stages are different mobs. an abomination increases a stage when it merges with another abomination.
Added a new tier into the mob, titled "special fallen" currently it has 2 mobs in it, necromancer and slasher.
special fallen emerge when a fallen mob gets enough kills, it randomly chooses between a slasher and a necromancer.
fallen player now has a chance to spawn with the name "isha21" thanks to him server boosting the discord server.
-SPECIAL FALLEN-
Slasher's special abillity is being able to activate his slash attack whilst fighting an enemy, slash attack makes any mob in a radius take 3 hearts every tick which ignores immunity frames.
Necromancer's special abillity is being able to attract fallen mobs to him, fallen mobs will try to protect the necromancer, and necromancer can see way further then fallen mobs, therefor being able to attract a mini-horde onto you.
-ABOMINATIONS-
Abominations(Stage II to IV) can attract fallen mobs similar to necromancer, with a larger radius depending on the stage, stage IV abominations attract fallen mobs in a 120 block radius.
Abominations(Stage II to IV) can infect mobs similar with the fall in a radius, radius increases depending on the stage, stage IV abominations infects mobs in a 120 block radius.
Changes
Cursed Mobs no longer change forms when they are low on health, instead they regenerate health and keep their current form. cursed mobs now change forms depending on other situations, such as humans changing to archers if they can't reach you, archers changing to humans when a player is close enough to them and they have low hp, if humans attack a mob with high enough Health Pool, they change into crawler.
Remodelled fallen vindicator.
Remodelled fallen villager.
Remodelled fallen zombie.
Remodelled fallen player.
made fallen zombie slower.
cursed mobs now have a 50% to infect a mob with the fall, when a mob has the fall, they will turn into their fallen variant in 1 second. this does not grant the cursed mob the 0.5 soul. if cursed mob kills another mob, without the mob becoming infected, they get their 0.5 soul.
fallen mobs have a 30% chance to infect a mob with the fall aswell.
fallen mobs get a temporary 5+ health boost when it kills a mob.