Alpha Below 1.0.3 - Forge
Curse Maven Snippet
What's new
Alpha Below 1.0.3
Patch release for Minecraft 1.20.1. I have not had time to personally test these fixes, so a hotfix might be necessary down the line.
Fixes
- Fixed a chunk generation crash when rare Alpha Steve house lore signs were written during Almost Normal House structure placement:
SignBlockEntity#setTextwas invoked while the sign’s block entity had no level yet (proto-chunk worldgen). Lore text is now applied via NBT on that path, with a try/catch so a sign failure cannot abort feature placement. - Hardened Alpha Steve structure lore generation to fail safe under retries and partial states:
- Added guardrails for missing/invalid block entities, best-effort cleanup of failed optional sign placements, and bounded warning logs to prevent retry spam.
- Wrapped the house lore trace path so any selection/sign placement exception returns safely instead of crashing generation.
- Restricted optional lore sign placement to candidates inside the active structure chunk slice to avoid cross-chunk partial writes during generation retries.
- Fixed renderer compatibility regressions with transformed modded clients by making brittle render redirects optional (
require = 0) in:FluidRendererForgeTintMixinInGameOverlayRendererFireMixin- Result: if another mod rewrites those targets, Alpha Below now disables only that visual remap instead of hard-crashing on startup/camera transitions.
- Fixed cross-dimension void transition compatibility by making Alpha Below’s void teleport dimension-aware and config-gated:
- Added
voidTransitionMode(whitelistdefault,blacklistsupported),voidTeleportWhitelist(default:minecraft:overworld),voidTeleportBlacklist, anddebugVoidTransitions. - Alpha Below now only claims void-fall transitions from explicitly allowed source dimensions; non-allowed dimensions are ignored so other mods can handle their own void mechanics.
- Preserved existing behavior for overworld entry and kept Alpha ceiling return scoped to
alpha_below:alpha_world.
- Added
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