ThermalJS is a proof-of-concept addon for KubeJS that allows pack developers to add custom recipes to Thermal Expansion machines, devices and dynamos, as well as remove pre-existing ones.
As said before, this mod is a proof-of-concept more than anything and thus I'm not sure about other mod integrations being developed within the near future; that being said, though, I always love to experiment around with stuff and sometimes, these experiments end up on CurseForge :P
Documentation and information on how to use this mod is hosted via an in-game web server provided by KubeJS, which requires Aurora to function. Check out the respective mods' pages for more detailed information on how to get things running.
Issues & Suggestions
For issues, suggestions, enhancements, etc., feel free to refer to my GitHub which is linked above. Any feedback is greatly appreciated!