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The Red Eye | Sharingan (REWORK)

A mod that adds "JUST" sharingan 1, 2, 3 tomoe and mangekyou sharingan to your game
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sharingan-1.4.1.jar

File namesharingan-1.4.1.jar
Uploader
QKThr4QKThr4
Uploaded
Oct 16, 2026
Downloads
17
Size
671.7 KB
Mod Loaders
NeoForge
File ID
9202986
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:theredeye-1421825:9202986"

Learn more about Curse Maven

What's new

new update 1.4.1!
 

Sharingan Awakening: 5% chance to awaken directly with 2 Tomoe instead of 1 Tomoe.

Tamed Mob Death: The player can now awaken the Sharingan for the first time when one of their tamed mobs dies.

Hostile Mob Kills: Each hostile mob kill grants 5 Sharingan XP instead of 10, only kills against hostile mobs count, XP dropped from mobs don't gives you sharingan xp anymore.

When the player uses only one Sharingan eye, their dodge/evasion chance is reduced by 50%.

Weapons!!!

 

Sasuke's Katana: 6 damage and 2 speed

Madara's Gunbai: 13 damage and 1 speed

----------------------------------------------------

izuna's dark genjutsu is now 15s of duration

When chakra reaches 0, jumping is disabled, and you get slowness IV

New low chakra penalties:

    • 30%–20% chakra: Slowness I.

    • 20%–10% chakra: Slowness II.

    • Below 10% chakra: Slowness III.

      Hunger begins at 30% chakra, Nausea at 15%, and Weakness at 7.5%, preserving the existing behavior

When activating the Sharingan, the eyes rotate as before and stop at random angles. The angle must be different each time the Sharingan is activated.

1 Tomoe: Random rotation. In 50% of activations, both eyes stop at the same angle. In the other 50%, one eye stops at the opposite angle (180°), making one Tomoe point upward and the other downward. (it's just details but i like it.)

2 Tomoe: Random rotation but both eyes always stop at the same angle, which changes randomly with each activation.

3 Tomoe and Mangekyou: Keep their existing behavior without any additional rotation.

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