Release 1.1 (1.18.2)
Curse Maven Snippet
What's new
This is it. The culmination of a year (more like a few months tbh) of work within one giant update. I introduce the 1st Anniversy update.
Major Changes:
Added a feature where the charger would "decharge" if the gamemode was set to hard.
Vastly improved the advancements
Made it so the charger decharges at any gamemode if obtained throuh the normal, intended way
Made it so when a player (with stupidity buff), has a hunger less than 6 points, their health becomes equal to their hunger
Added nugget sacrifice and its corresponding structure
Added cucumber lime essence.
Added cucumber lime gatorade and its correlating bucket.
Added uranium ore and its correspondent ingot
Added the Blast Resistant door
Added gold barz
Minor Changes:
Removed the ability for the nugget statue to generate comparator output
Changed the look of the Nugget Statue GUI
Changed the sound set and material of the Nugget Statue
Changed height of placeable swords' blocks to match the models
Removed the ability for handheld nukes and their charged variant to stack
Made it so golden apples can charge into their enchanted variant.
Buffed Charged Bigsword attack damage
Buffed Charged Handheld nuke explosions
Altered Stats of Mod Glitch Ranged Weapon
Changed Recipe for Compressed Wubbox
Bug Fixes:
Fixed bug where player with stupidity buff would not die from low hunger
Fixed bug where player in survival can toss multiple handheld nukes (either uncharged or charged) from one hand
Fixed visual bug involving waterlogged charged charger power sources.
Fixed bug where a player with stupidity would die in creative when entering powdered snow
Fixed bug where a player with stupidity would die in creative when burning
Fixed bug involving slot order in the nugget statue
Fixed bug where nugget statue could be broken
This mod has no additional files

