File Details
TheatricalExtraLights-forge-1.4.1-release-mc1.20.1.jar
- R
- May 24, 2026
- 3.40 MB
- 2.4K
- 1.20.1
- Forge
File Name
TheatricalExtraLights-forge-1.4.1-release-mc1.20.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Theatrical Extra Lights — New reales, new Fixtures !
New Fixtures
Moving Mini Bar
A motorized bar with 7 individual heads (pan + tilt).
- 5ch — Unite Beam: all 7 heads driven as one (Intensity, Tilt, R, G, B)
- 35ch — Alone Beam: every head controlled independently (5ch × 7)

Atomic Strobe — 34 Channel Mode
New DMX personality for the Atomic Strobe with full zone-based control: independent color zones and per-bar dimmers for precise pixel-mapping effects.

Gobo System — 3 new fixtures + 2 renamed
Brand-new gobo projectors and refreshed beam fixtures:
- Xtreme Spot (Gobos) — new
- VL6C Spot (Gobos) — new
- Iris 700 Spot (Gobos) — new
- Moving VL2 (Gobos) — renamed from (Prism)
- Moving Scan (Gobos) — renamed from (Prism)

Firework System — "Theatrical Pyro" Creative Tab
52 firework launchers (21 base presets × color variants) grouped into 18 burst patterns:
Peony · Willow · Strobe · Multicolor · Chrysanthemum · Palm · Horsetail · Ring · Bell Comet · Comet · Spinner · Crossette · Spider · Diadem · Salute · Heart · Double Burst · Whistler · Mine
7 primary colors: blue, red, green, gold, white, amber, violet.
Pattern highlights
- Crossette — each main spark detonates into a 6-spark perpendicular cross
- Mine — ground-level upward fountain (instant burst, zero launch velocity) for stage mine effects
- Custom halo + spark renderer — Shimmer-compatible, no vanilla particle light leaks
The Pyro tab also bundles the Gerb and Flame Projector blocks alongside the launchers.

Laser Rework — 19-Channel DMX
A complete overhaul of the laser fixture:
- New pattern engine with multiple beam shapes and sweep modes
- Raycast clip — the beam now stops cleanly on blocks
- Configurable passthrough — let the beam pierce specific materials
- Speed cap ×5 — up to 10 cycles per second at full DMX
- Burst now reacts to Speed (from stable to ~12.5 flickers/s at max)
- Scatter jitter ×5 faster
- 5% deadzone preserved on Speed, Burst, and Scatter (DMX 0–12 stays static)

Misc
- Improved focus, range, and config synchronization
- Expanded Extra Lights Config Screen for richer per-fixture tweaks
- Invisible Light is now labeled "Invisible Light (25 blocks)" to make its range obvious at a glance.