File Details
the-zombie-mod-1.5.2.jar
- R
- Mar 12, 2025
- 338.65 KB
- 498
- 1.21.4
- Fabric
File Name
the-zombie-mod-1.5.2.jar
Supported Versions
- 1.21.4
Curse Maven Snippet
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
1.5.2
Added
- Nothing!
Changed
- Zombie drops to include:
- spider eyes can be dropped by fungal zombies
- string can be dropped by soggy zombies
- gunpowder can be dropped by fiery and scorched zombies
- bones can be dropped by dry zombies
Updated
- to 1.21.4
- all zombie textures except fungal and foolish
- all zombie spawn eggs
- zombie converting/not-drowning-behavior
- slime trail now drops slime balls 1 out of 32 times
1.5.1
Added
- A config for this mod
- zombiesTakeOver: true
- zombieHealth: 5
- Officially depend on Barch-Lib
1.4.1
Fixed
- zombie loot tables not dropping
Changed
- dry, foolish, and frozen zombie textures
1.3.0
Added
- hungry zombie
Changed
- soggy/fungal zombies will now leave a trail of slime
1.2.0
Changed
- fiery zombies/scorched zombies will randomly combust now and set things on fire
- frozen zombies will leave a trail of snow
1.1.0
Added
- smart Zombie
- stupid Zombie
Changed
- fiery zombie loot table
- scorched zombie loot table
1.0.1
Fixed
- a bug where the game will glitch if the player is in water being chased by a horde of the-zombie-mod zombies.
- The bug was caused by the follow range of the zombies being too high.
1.0.0
Added
- dry zombie
- frozen zombie
- soggy zombie
- fiery zombie
- foolish zombie
- rich zombie
- fungal zombie

