The World Root - Infection

A living root infection spreads across your world, turning blocks and creatures into twisted rooted horrors. Survive three phases, fight 20+ infected mobs and face the Ancient Tree Warrior.
Back to Files

The World Root - Infection 0.2.1-beta (Forge 1.20.1)

File namerootinfection-0.2.1-beta.jar
Uploader
Mundo_884Mundo_884
Uploaded
Nov 15, 2026
Downloads
16
Size
2.1 MB
Mod Loaders
Forge
File ID
9627855
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:the-world-root-infection-1800730:9627855")

Learn more about Curse Maven

What's new

0.2.1-beta

  • The new creatures from 0.2.0 (Rotted Runner, Root Lasher, Heart Priest, Bloom Strangler, Thorn Warrior) now have their own spawn on infected ground, so you will actually meet them. Before, the area filled up with converted mobs and the new creatures almost never got a chance to appear.
  • Rooted Witches, Infected Vindicators and Infected Pillagers now also appear on their own (from the first phase), not only as horde leaders.
  • Rotted Zombies and Overgrown Skeletons now spawn on infected ground (rooted dirt, root mass, infected stone…) from the first phase, alone and in mixed groups.
  • More infected mobs spawn on infected ground and around Infected Trees overall. Converted mobs, tree guards and Cocoon minions no longer block natural spawns, so each phase now really brings its own creatures.
  • Rotted Drowned, Infected Cave Spiders, Gardeners, the Stalker, Golems of the Ancient and phase 4 Rotted Mutants appear more often.
  • Carriers appear more often at night.

This mod has no additional files