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The Walking Dead: On a Duty | Rick Grimes

Adds Rick Grimes's famous police duty belt. And other stuff.
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thewalkingdead-onaduty-1.23.4.jar

File namethewalkingdead-onaduty-1.23.4.jar
Uploaded
Nov 4, 2026
Downloads
6
Size
89.1 MB
Mod Loaders
NeoForge
File ID
9440360
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:the-walking-dead-1758191:9440360"

Learn more about Curse Maven

What's new

## 1.23.4

- Retimed the death camera with a quick overhead snap, a held close view, and two progressively wider pullbacks.

# The Walking Dead: On a Duty 1.23.3

Minecraft 1.21.1 / NeoForge 21.1.264

- Restricted new Prison, CRM, Hilltop, and Highway 85 generation to the dry King County biomes. The sheriff station remains tied to villages.
- Tied the death camera timeline to the death screen and disabled its fullscreen post-processing pass to keep the world visible during the fall and aerial pullback.
- Restored vanilla button activation timing and made the death buttons render independently of the title fade.

The Gradle build and eight dedicated-server GameTests passed. The death scene has not been visually verified in the Minecraft client.


# The Walking Dead: On a Duty 1.23.2

Minecraft 1.21.1 / NeoForge 21.1.264

- Added a cinematic death sequence with a first-person collapse, a stepped third-person pullback, blood effects, and a closing-eye fade. The death screen uses compact yellow-green controls.
- Reworked Highway 85 wrecks with unified vehicle models, angled placements, and overturned cars.
- Restyled main-menu buttons with beveled gold borders and dark inset faces.
- Fixed a world-generation crash caused by initializing detached signs while Highway 85 chunks were loading. Hilltop uses the same safe sign initialization.

Validation: The Gradle build and all eight dedicated-server GameTests passed. The death animation, menu appearance, and teleport flow were not manually verified in a live client.

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