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Ulterlands: Worlds Apart

Go beyond dimensions; explore a realm unknown yet familiar.
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Ulterlands v2.1.0 (NeoForge 26.1.2)

File nameulterlands-2.1.0-neoforge-26.1.2.jar
Uploader
SwinjinnSwinjinn
Uploaded
Aug 11, 2026
Downloads
30
Size
14.7 MB
Mod Loaders
NeoForge
File ID
8622674
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:the-ulterlands-650094:8622674"

Learn more about Curse Maven

What's new

#ADDITIONS

EQUIPMENT
+ Woodiron Bow, Fell Arrows and Grave Arrows
+ New Enchantments (for the Woodiron Bow): Armstrong, Volley, Ricochet
+ Woodiron Shield
+ New Enchantments (for the Woodiron Shield): Detonation, Repulsion
+ Uriel Partizan (Uriel Spear equivalent)

BLOCKS/WORLDGEN
+ New Ulterlands Cave Biome: Living Caverns
+ New Mob: Cragscuttler
+ New Building Blocks (Gorlstone Blockset, Pointed Gorlstone, Ochlite, Limerock Blockset, Saurbush, Cinderstones)
+ New Plants (Petroot, Saurbush, Etherine Cactus, Greatbrush, Mibrush, Warping Cindersprouts)
+ New Material (Pellium + Pellium Ore)

MISC
+ New Transmutation Recipe: Construct Diamonds
+ New alternative Obsidian B-12 and Rift Totem Recipe (using Ulterlands items)
+ New Crafting Recipes for basic items (using Ulterlands items)
+ New Exploration Blocks: Woodiron Anchor, Delver's Kit
+ New Item: Cindium Grains, Lamstrand, Regal Feather
+ New Tools: Glimm Incense, Dune Spirit, Ash Spirit, Grove Spirit, Brine Spirit

#MOB BALANCE CHANGES

BAZZERNAUT
+ Reduced punch damage (14 > 8)
+ Reduced wave damage (5 > 2)
+ Increased punch range (0 > 2)
+ Reduced maximum health (130 > 72)
+ Reduced movement speed (0.25 > 0.15)
+ Shockwaves can now be blocked (sneaking no longer nullifies the damage)
+ Bazzernauts are now neutral, not hostile

COMBUSTLE
+ Reduced maximum health (30 > 20)
+ Reduced explosion damage (5 > 4)
+ Increased explosion radius (2 > 3.5)

ENT
+ Reduced swing damage (7 > 5)
+ Reduced maximum health (80 > 36)

ENTHRALL
+ Reduced maximum health (50 > 20)
+ Increased orb damage (2 > 3)
+ Orbs now apply Immobilise instead of Slowness (3s > 1s)
+ Increased orb speed (0.3 > 1.0)
+ Increased rate of fire
+ Orbs can now be destroyed by swinging a weapon at them

GOLFOWL
+ Reduced movement speed (0.5 > 0.4)
+ Now drops 1-3 Regal Feathers

MARBOOR
+ Reduced maximum health (20 > 10)

ORIATH(S)
+ Reduced Oriath's movement speed (0.3 > 0.1)
+ Reduced maximum health of Oriath (20 > 12)
+ Shields can now block the Oriath's curse and the Oriath Matriarch's hex
+ Increased maximum health of the Oriath Matriarch (160 > 220)
+ Reduced movement speed of Oriath Matriarch (0.4 > 0.1)
+ Decreased hex damage of the Oriath Matriarch (16 > 8)
+ Reworked Oriath Matriarch's hex effects (Immobilise and Wither removed from possible effects)
+ Reworked the rate of fire of the Oriath Matriarch (4s > RANDOM(2s - 4s))

PYRE
+ Reduced maximum health (22 > 10)
+ Reduced fire rate (1s > 3.5s interval)
+ Reduced movement speed (0.4 > 0.2)
+ Reduced flame burning time (10s > 3s)

VEILWING
+ Reduced dive damage (9 > 3)
+ Reduced maximum health (30 > 8)
+ General improvements to Attack AI
+ Reduced cloaking duration (4s > 3s)
+ While cloaked, Veilwings can't deal damage and no longer heal from damage (now take 50% reduced damage)

ZWARDFISH
+ Reduced maximum health (32 > 20)
+ Reduced slash damage (7 > 6)
+ Reduced movement speed (0.35 > 0.25)
+ Zwardfish is now neutral, not hostile

MISC
Reduced sight/tracking range of all mobs

#TOOL BALANCE CHANGES

BEWITCHED BLADE
+ Reduced the attack interval (5s > 2.5s)
+ Increased summon duration (30s > 60s)
+ Reduced Tainted status duration (6s > 2s)

FUNERAL EDGE
+ Improved pull effect of Graveyard Domain
+ Reduced bleed delay (3s > 1.2s)

MOURNING GALE
+ Increased attack range (+0 > +1.5)
+ Increased the damage of the Purging Sparks (6 > 8)
+ Added cooldown after using Purging Sparks (1s)
+ Improved hit detection and general QOL of Purging Sparks

ELEGY
+ Changed name of skill to Dearly Departed (now activates on swing instead of Shift+Swing)

URIEL ARMOUR
+ Increased armour toughness (0 > 1)
+ Increased knockback resistance (0 > 0.5)
+ Reduced the Strength level provided by Angelic Rage (III > I)
+ Increased the recoil damage of Angelic Rage (1 > 2)

PROTEAN WAND
+ Reduced Windswept time of Manic Winds (3s > 1.5s)

OBSCURA MANTLE
+ Increased duration (10s > 30s)
+ Increased max uses (3 > 8)
+ No longer slows in bright areas, instead increasing speed with darkness (scaling from no bonus > Speed III from light levels 10 > 0)
+ Now heals for 30% of the user's missing health

CONDUCTOR'S BATON
+ Increased the damage of the Palemarcher's flame when ordered by the baton (3 > 7)
+ Added a cooldown to the baton when using the Palemarcher's flame (2.5s)
+ Right-clicking with the baton will now cause the Palemarcher to jump (with a 2.5s cooldown)

REVEAL GLASS
+ Increased range (80 > 128)
+ Reduced max uses (6 > 5)
+ Increased max flight speed (0.5 > 0.65)

MISC
+ Removed Almighty damage property (all damage now scales with game difficulty)
+ Increased Bleed % damage (4% > 8%)

#TWEAKS

VISUAL
+ Improved Enthrall Orb VFX
+ Improved Oriath Matriarch Hex VFX
+ Improved Manic Winds VFX
+ Removed glow effect from various particles
+ Reduced the luminance of Glimm (15 > 8)
+ Retextured/modelled Oriaths and Oriath Matriarch
+ Updated multiple block textures
+ Palemarchers now have a unique idle animation
+ Removed glow effect from Primosoup

FUNCTIONAL
+ Adjusted hitboxes/hurtboxes for all mobs
+ Adjusted spawn weights for all mobs
+ Increased the projectile speed of the Black Blade
+ Adjusted Windswept effect (more powerful vertically than horizontally)
+ Changed multiple crafting and transmutation recipes
+ Black Pearls can now be used (Applying Resistance XII and Immobilise to yourself for 1.5s - a pseudo parry)
+ Deleted Urobo and Urobo Vents
+ Reworked Ulterlands biomes' worldgen

#FIXES
+ Fixed an issue where Oriath's curse didn't work at certain ranges.
+ Fixed an issue where Combustle's explosion sometimes did more damage than intended.
+ Fixed an issue where some mobs attacked the player even when in creative mode.
+ Fixed an issue where the Bazzernaut attacked through stun.
+ Fixed an issue where the Veilwing's dive hit multiple times.
+ Fixed issue where player could take fall damage while using Limit Breaker

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