The Pure Suffering Mod

A Minecraft Invasion Mod that started off as a fun side-project. Invasions will spawn every few days or so, increasing in severity and tiers as time goes on within your Minecraft World.

File Details

PureSuffering-1.16.5-1.3.0R

  • R
  • Feb 7, 2022
  • 237.60 KB
  • 351
  • 1.16.5
  • Forge

File Name

PureSuffering-1.16.5-1.3.0R.jar

Supported Versions

  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:the-pure-suffering-mod-504538:3639544")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Version 1.3.0R:
- Reimplemented the Remove command without bugs.
- Made Hyper Aggression far more chaotic :>
- Invasions now include a dimension list that they can occur in.
- Support for invasions occurring in any dimension.
- Added Fixed Invasions for dimensions that have a fixed time such as the Nether or End.
- Added "fixedDifficultyIncreaseDelay" Config Option to set how many days should go by when Fixed Invasion Difficulty Increases.
- Added "maxFixedInvasions" Config Option to set the total Fixed Invasions that can happen at once.
- Added "fixedInvasionRarity" Config Option to set how often Fixed Invasions can occur.
- Added "canFixedInvasionsBeCanceled" Config Option to set if Fixed Invasions can be canceled.
- Added "fixedCancelChanceMultiplier" Config Option to set the chance of Fixed Invasions being canceled if enabled.
- Added "forceInvasionSleeplessness" Config Option to force players to be unable to sleep through invasions.
- Added "multiThreadedInvasions" Config Option to boost performance for multi-threaded CPUs.
- Added Blessing Effect to act as a timer after respawning or changing dimensions before enemies become hyper aggressive towards you if enabled.
- Added "blessingEffectRespawnDuration" Config Option to set how many ticks the Blessing effect should last when respawning.
- Added "blessingEffectDimensionChangeDuration" Config Option to set how many ticks the Blessing effect should last when changing dimensions/
- Invasions now save data to the world data file so they will restart at launch.
- Invasions all have new weights assigned to each of their mob spawns.
- Invasion Severity Info now contains a "ClusterSize" variable to determine how many mobs should spawn together per chunk selection.
- Phantom Zone is now a Secondary Invasion only since players tend to sleep through them anyways :P
- Phantom Zone can also occur in The End ;)
- Solar and Lunar Eclipses now have 3 severities instead of 1.
- Solar Eclipses now have a square sun cause the Minecraft sun is not a circle...
- New Spawning System Biome Mixed containing monster spawns of every biome.
- Biome Boosted and Biome Mixed Invasions can now have additional mobs in the mob spawn list.
- New WeatherType perameter for Invasions allowing weather to occur during an invasion.
- Added Nether Again Invasion for The Nether, acts similar to an eclipse.
- Added Blazing Inferno Invasion for The Nether.
- Added Pigs Galore Invasion for The Nether.
- Added End Game Invasion for The End.
- Added Super Storm Invasion.
- Fixed Bug causing Non-Invasion mobs to have outdated Anti-Grief tag during Invasions.
- Fixed Invasion Enemies not attacking golems after being hit.
- Fixed "weakenedVexes" config option missing in en_us.json.
- Fixed a few performance problems hidden in my code...
- Fixed a bug where beds wouldn't explode in modded dimensions when a solar eclipse happened in the overworld.
- Fixed a bug where the sky box would refuse to update properly.
- Fixed very old bug with mobs being unable to spawn in caves.
- Fixed InvasionMob and AntiGrief tags not applying to converted mobs.
- Fixed Spawner weights not being utilized by Invasions properly, breaking the spawning system.
- Fixed a bug where mob spawn groups would go over the mob cap limit for the invasion.