The Midnight

A dark and dreary place of eternal night.

File Details

0.5.7

  • B
  • Apr 28, 2020
  • 15.89 MB
  • 267.6K
  • 1.15.2
  • Forge

File Name

themidnight-0.5.7-3.jar

Supported Versions

  • 1.15.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:the-midnight-304881:2942601")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Additions
- Added beacon color for archaic glass.
- Added a fancy config screen.
- Added a keybind to configure midnight things from the pause menu and to access the world gen config when in the create-world screen. Defaults to cmd/ctrl+backslash.

Changes
- Updated credits and authors.
- Balanced dimension lightmap.
- Restructured all the configs, and removed unused ones.
- Rifts now generate in every biome except those with water, void, beach and mushroom types. Other biomes/types may be excluded or included in config.
- Dimensions where rifts spawn can now be configured.
- Nightshroom furnaces now use separate smelting recipes and use different fuels.

Bug Fixes
- Fixed server crash due to client classes being accessed by servers.
- Fixed server NPE crash on loading world.
- Fixed stinger eggs spawning on top of magma.
- Fixed entrance rift spawning on beaches.
- Fixed '/locate midnight:entrance_rift' loading over 10 million chunks when in a dimension that has no rifts.
- Fixed rifts being cut out by chunks having no rift biome.
- Fixed rift teleporting causing players being stuck in ground (wrong heightmap type, and they were not 'motion blocking').