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The Lost Isles (Archived)

This project adds islands lost to time, echoes of an ancient and very dangerous past.
It is super dumb and doesnt know how to do anything. The model doesnt line up correcty or have any animations. But it is a start. Hopefully it will be a working creature soon.

It is super dumb and doesnt know how to do anything. The model doesnt line up correcty or have any animations. But it is a start. Hopefully it will be a working creature soon.

Conifer trees can grow from conifer saplings with custom trunk and foliage generation.

Conifer trees can grow from conifer saplings with custom trunk and foliage generation.

The Conifer tree and the corresponding stripped logs/wood, planks, and other craftables.

The Conifer tree and the corresponding stripped logs/wood, planks, and other craftables.

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Description

Disclaimer: Archived (No Longer In Development)

This mod was created for the 2026 Echoes of the Past ModJam. The current alpha releases are so early into development that they do not add very much. I am no longer working on this project. There is a small chance I come back to it in the future, but I don't have any current plans to.

What does it actually add then?

I had lots of features that I was planning on implementing or working on, but for now this is all that is acctually implemented:

A custom dimension with no way to access outside of commands that is completely unfinished. Work in progress terrain generation

1 fully textured and modeled custom entity with a spawn egg, a very basic (stupid) ai, and head turning (albeit slightly scuffed). Work in progress ceratosaurus

≥ 1 New Tree/Wood variant. (Completed but a few small visual bugs.)

The trees have custom trunk and foliage placers, and i think they look pretty good, especially with podzol and ferns as in the gallery image, which is a hand-built forest to give an idea of what a conifer forest biome might look like if I had finished it. An image showing off the new wood variant.

I'll probably try not to be too overambitious with my next modjam, I was thinking way too large scale for my personal time constraints and I was getting pretty burnt out by the end.

The The Lost Isles (Archived) Team

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Fool me once, shame on you. Fool me twice, blind and eat several horses.

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