Warning! This mod is in early access, so it may not work as intended, and current features are not final, be prepared for many bugs!
This mod aims to add many features related to Herobrine to Minecraft, without straying too far from the vanilla feel, but also not being afraid to take it's own creative twists on many things. Summon Herobrine in your world, and prepare for a new adventure. Herobrine is waiting.
GitHub Page here: https://github.com/Alex-MacLean/TheLegendOfHerobrine
Dive into a world of Mystery!
Shrine Required for Summoning Herobrine.
I bet everyone is wondering when the next update is and why it's taken so long to port to 1.16. It's been over a month since 0.5.2 was released and there are still many easy to fix known bus that have been reported, so what gives?
I've just been very busy recently with school and work, which is causing a great deal of stress for me, but the bigger issue is that I've just been struggling with mental health issues recently and have not had the motivation to keep up on development. I am unable to sit down for long periods of time and keep development going and it's been a while since I last even opened my IDE. I am not currently seeking out professional help because I believe I can deal with this on my own. I am unsure when the next update will be and I have no idea when the 1.16 release will happen, but I will still check this page every day and try to respond to comments and provide support when needed, and also keep the GitHub issue tracker up to date. I hope I can get this all resolved soon and get development back again, but if I start pressuring myself to get a release out I will not be able to make this mod up to the quality that I want and and expect from myself. Sorry if this seems like an excuse for being lazy, but I am currently going through a lot right now.
The weapon of choice for Herobrine Warriors. Deals 10 damage, 1.6 attack speed, and has unlimited durability.
It is said this is the dust of pure evil, essential in magic involving Herobrine.
A diamond cursed with Evil. Essential in summoning Herobrine into your world use it on an Altar of Herobrine to allow Herobrine to enter your world.
Cursed Diamond Tools and Armor Set:
A set of tools and armor made out of cursed diamond, slightly better than diamond in every way, highly enchantable. Crafted like the diamond variants, but with cursed diamonds.
Water Blessed by Notch. Heals almost any creature and bestows them with temporary health boost and regeneration. Has an area of effect of one block. Can be used to cure Infected Mobs, and combat Herobrine.
Originally Holy Water, but has been cursed. Effects the target with wither, hunger, and lights them on fire. Be careful, this item has an area of effect of one block.
A diamond which was once cursed, but purified by unknown means. Used in removing Herobrine from a world. Obtained by trading with a Survivor.
Altar of Herobrine:
When activated with a cursed diamond strikes a bolt of lightning and places the diamond in the center creating a permanent gateway for Herobrine to enter your world.
Cursed Block of Diamond:
A storage block for the Cursed Diamond.
Purified Block of Diamond:
A storage block for the Purified Diamond.
Statue of Herobrine:
Some kind of monument to Herobrine. Naturally spawns in Mountains, or can be crafted.
The mysterious figure who haunts every Minecraft world, waiting to enter, and hunt down the player. Immune to Unholy Water
Specialized in combat, very powerful attacks, and high health. Do not engage without at least Iron armor and weaponry.
A mysterious entity, observes the player from a distance before vanishing.
A version of Herobrine that seems to be holding a golden pickaxe, and periodically builds random structures and mineshafts around the world, before suddenly vanishing. Very easy in combat.
A very powerful version of Herobrine, with the ability to tap into evil magic to weaken the player, create illusions of it's self, or even teleport the player in the air.
Includes the Chicken, Cow, Mooshroom, Pig Sheep, Villager, Horse, Donkey, Bat, Rabbit, Llama, and Wolf. These mobs were once normal mobs, but have been corrupted by Herobrine. They can be cured with Holy Water.
Other humans in your Minecraft world. They spawn in rare Survivor base Structures in plains biomes and come in Steve and Alex variants. Trade for items that can be very useful in summoning and defeating Herobrine.
Forests, with most of their leaves removed by Herobrine. Curiously, Herobrine still seems to have some influence even if he is not summoned into the world, as evident in this biome.
A house suspiciously built in the middle of nowhere. Full of loot and treasures, but watch your step, pressure plates are everywhere and the house is rigged to blow!
A dimly lit mineshaft constructed by the Herobrine builders while deep underground. Can expose ores, and caves.
Various strange monuments:
Strange monuments made out of various blocks on the surface in a 3x3 grid with a redstone torch at the top periodically built by Herobrine Builders. While their purpose is unknown they are very creepy.
The ruined remains of shrines that were used in the summoning of Herobrine. It is unknown who or what built them, why they were built in only Dark Forests, and if their builders are still around.
Naturally spawning Statues of Herobrine:
Statues of Herobrine that are very common in Mountain biomes. Their purpose is unknown, but they do make a great art piece.
The homes that the survivors Built to protect themselves from the dangers of Minecraft.
Q: Why can't I find or even spawn Herobrine or Infected mobs?
A: You need to activate an Altar of Herobrine by right clicking it with a cursed diamond before Herobrine or Infected mobs can exist in your world.
Q: The Altar of Herobrine does not work? Is this a bug or am I doing something wrong?
A: First you need to build a shrine under the Altar of Herobrine. What you need to build is posted at the top of the page.
Q: How do I remove Herobrine from my world?
A: You purify an Altar of Herobrine by right clicking it with a purified diamond.
Q: I think I found a bug. Where do I report it?
A: Please report any bugs to the issue tracker which is on the GitHub page linked at the top of the page. If you can't reach that site for some reason feel free to comment on this page.
Q: How do I contribute to this mod?
A: Any contributions are welcome and if your work makes it into the mod you will be added to the credits. You can make commits to the GitHub page to make contributions to the mod and I will decide if I want to merge that with the branch you requested to contribute to.
Q: Can I use your mods code for my own mod?
Q: Can I use this in a modpack?
A: Yes, you can! I would also really like to hear about modpacks this mod is included in, but you don't need to tell me about them.
Q: When is the 1.16 version?
A: When it's ready.
If you want development builds of this mod follow the tutorial on GitHub.