The Last Lantern 0.2.7
Curse Maven Snippet
What's new
## The Last Lantern 0.2.7
**New**
- **Armor sets:** three full sets, each found on its own corpse.
- Turnkey's studded leathers (light) in the Ossuary cells.
- The Drowned Watch's rusted mail (medium) in a Lowtown house.
- Saint Ondine's Rampart plate (heavy) in the barracks loft on the walls.
- **Ferryman's Waders:** boots that let you wade through water almost as fast as walking (Depth Strider III), found in the Lowtown Hearth shrine.
- **PS1-style effects:** new chunky, low-res particles replace almost all the vanilla ones.
- **Combat:** hits throw sparks, parries flash and shower sparks, shields spit sparks when they block, staggered enemies kick up dust, and rolls leave a puff behind.
- **Deaths:** fallen enemies crumble to ash, and their embers drift into you.
- **Fire:** hearths, the Lantern, burning oil and the Lantern Knight's flames all use the new fire and embers.
- **Atmosphere by area:** dust hanging in the Ossuary, ash falling over the hub and walls, mist over Lowtown's water, drips in the Sunken Nave and embers on the wind at the Spire.
- **Themed loading screens:** generating, loading and saving now show the drowned city at dusk, a guttering flame and a line of embers for progress.
**Improved**
- **Title screen:** the background is now full 1920×1080, and the Lantern has a wide, warm halo.
- **Fog:** the title screen's fog now drifts as a soft haze.
**Fixes**
- The title screen's light and fog no longer show as solid blobs and stripes.
- The title and menu no longer get cut off in narrow windows.
- The Rampart Helm now shows when worn.
- Existing worlds get the new corpses automatically.
This mod has no additional files

