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The Last Lantern

A story-driven soulslike overhaul with a full PS1 look: wake beneath the drowned city of Vael and carry the dying Lantern’s flame up the Spire, through hand-built areas, hearths, embers and three bosses.
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The Last Lantern 0.2.4

File namelastlantern-0.2.4.jar
Uploader
N252g2N252g2
Uploaded
Oct 22, 2026
Downloads
8
Size
8.3 MB
Mod Loaders
NeoForge
File ID
9285692
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:the-last-lantern-1757675:9285692"

Learn more about Curse Maven

What's new

## The Last Lantern 0.2.4

**New**
- **Parrying:** right-click with a weapon to parry. Time it against a melee attack and the enemy staggers, open to a heavy riposte. Bosses lose a chunk of poise with each parry.
- **Shields:** raising a shield gives a slightly wider parry window, and holding it up blocks hits and bolts from the front. Blocking costs stamina, and if you run out your guard breaks.
- **Dialogue:** lines now type out letter by letter, with a little babble for each character, Animal Crossing / Celeste style. Each character has a voice of their own. Subtitles now show even with the PS1 HUD turned off.
- **New title screen:** a dusk view across drowned Vael to the Spire, with the menu down to **Begin**, **Settings** and **Quit**. Begin drops you straight into your journey, and the settings menus have a matching background.

**Fixes**
- Bell Lane now opens onto the Cathedral Plaza. A wall used to block the only way into the cathedral, and existing worlds are repaired automatically.
- Textures no longer tear into stripes when you stand right up against a wall, and held items stay clean.
- Shields now work properly against every enemy and boss.

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