The Immersive Music Mod 1.1.3 for Fabric 26.2
Curse Maven Snippet
What's new
Developed by Pardys_
Music by Gold Eagle
v1.1.3 Changelog
- Fix the menu playlist never being used: the menu only played vanilla music
- Fix vanilla music (End, menu, modded biomes music) cutting Timm songs short
- Fix reset delay on biome switch delay value: the value was reset with the time in seconds instead of ticks
- Fix mushroom biomes (Mushroom Fields, Terralith's Mirage Isles, Wythers' Mushroom Caves and Mushroom Island) and BetterNether's Nether Grasslands never playing their Timm songs
- Fix Ice Spikes playing Snowy Plains songs instead of its own Spread structure detection between players over time as intended, instead of checking every player on the same tick
- Fix a structure song restarting right after it ends when re-entering its structure while it is still playing
- Fix Creative, End, underwater and dragon songs fading out on biome switch
- Fix two nearby structures switching back and forth between their songs
- Fix a structure song never playing again when visiting another structure of the same kind
- Update modded biome playlists: add missing biomes, fix misspelled biome ids, replace Oh The Biomes You'll Go with Oh The Biomes We've Gone, and let modded biomes also play their default music
- Fix underwater music being replaced by the biome playlist, and only use the creative playlist where vanilla plays creative music (1.21.11+)
- Fix non-Timm music never fading out in silent places such as the Pale Garden (1.21.11+)
This mod has no additional files

