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The Immersive Music Mod

147 new songs. Played based on biome and structure!
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The Immersive Music Mod 1.1.3 for Fabric 26.2

File nametimm-1.1.3-26.2.jar
Uploaded
Oct 21, 2026
Downloads
46
Size
148.1 MB
Mod Loaders
Fabric
File ID
9273545
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:the-immersive-music-mod-1066903:9273545"

Learn more about Curse Maven

What's new

Developed by Pardys_

Music by Gold Eagle

v1.1.3 Changelog

  • Fix the menu playlist never being used: the menu only played vanilla music
  • Fix vanilla music (End, menu, modded biomes music) cutting Timm songs short
  • Fix reset delay on biome switch delay value: the value was reset with the time in seconds instead of ticks
  • Fix mushroom biomes (Mushroom Fields, Terralith's Mirage Isles, Wythers' Mushroom Caves and Mushroom Island) and BetterNether's Nether Grasslands never playing their Timm songs
  • Fix Ice Spikes playing Snowy Plains songs instead of its own Spread structure detection between players over time as intended, instead of checking every player on the same tick
  • Fix a structure song restarting right after it ends when re-entering its structure while it is still playing
  • Fix Creative, End, underwater and dragon songs fading out on biome switch
  • Fix two nearby structures switching back and forth between their songs
  • Fix a structure song never playing again when visiting another structure of the same kind
  • Update modded biome playlists: add missing biomes, fix misspelled biome ids, replace Oh The Biomes You'll Go with Oh The Biomes We've Gone, and let modded biomes also play their default music
  • Fix underwater music being replaced by the biome playlist, and only use the creative playlist where vanilla plays creative music (1.21.11+)
  • Fix non-Timm music never fading out in silent places such as the Pale Garden (1.21.11+)

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