Adds various tweaks to zombie mobs,
Including the ability for them to infect villagers and players on touch.
And Configurable mob raids that spawn and go after the player on certain nights.
Infection potion effect that turn an infected player or villager into a zombie version.
Zombie players that store a players inventory when they die under an infection.
Infection can be cured by a configurable list of items in the config file. By default, both types of golden apples remove the effect.
New for 1.16.5: Drowned Players, players instead turn into drowneds if they are underwater when they die, or if a zombie player drowns.
Special thanks to bstylia14 for the original mod concept and for providing ideas and help during development.
1.12 requires mixinbootstrap.