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The Hivemind

"Who knows when the world will end, will we live to see it?" This is an infection mod.

File Details

LIVABILITY—Hivemind 0.7.0

  • R
  • Feb 24, 2026
  • 18.78 MB
  • 10
  • 1.20.1
  • Forge

File Name

hivemind-livability-0.7.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:the-hivemind-1108934:7670424")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

LIVABILITY:
- organized code
- added cooked flesh
- added edibility to flesh
- added edibility to tooth
- added edibility to tissue
- added natural Hivemind (Primitive) spawning in phase 12, 1% chance
- added changelog file in /resources of the mod file
- proto hivebeacon soon? >:)
- added drops for Juggernaut
- added drops for Colonizer Form
- tweaked spawning for Juggernaut
- tweaked spawning for Colonizer Form
- buffed Infected Enderman's teleportation
- added new True Monstrosity, Hectenbrech (forgot to add in last changelog)
- fixed some broken textures
- fixed some broken sounds
- added new sounds
- updated lang
- fixed Ancient Hivemind display name
- fixed Biomass Spreader Hard display name
- attempted to fix shaders
- modified gore
- endermites can now be converted into Hatchers
- Guard Illagers can now be converted into Infected Guards
- fixed potential crashes by changing mass from an int, to a long
- added config for screenshake while being grabbed by the Hectenbrech
- added purifier block
- added Infected spawning in corpse fields
- added Infected anger particle
- refactored more code
- added anger particle use
- slowed down Infected Endermen teleporting
- made damage adaption more fair in impossible mode
- increased fire damage against Infected
- Enhancers now give regeneration to nearby Infected/Preeminant/Pure forms
- Howitzers' max health has been nerfed by 50%
- Howitzers' attack interval has been increased by 20 ticks
- added infected patrols
- fixed crash