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The Gweld Core

The core mod of The Gweld modpack: runes, mana, people, bosses and the Great Winter.
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The Gweld Core 0.6.9

File namegweld-0.6.9.jar
Uploader
KyzeVlKyzeVl
Uploaded
Nov 4, 2026
Downloads
29
Size
40.2 MB
Mod Loaders
NeoForge
File ID
9432757
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:the-gweld-core-1770741:9432757"

Learn more about Curse Maven

What's new

First person is now Punchy!

  • Punchy is now required (Punchy! - First person animations, version 3.1.x). Install it next to Core. Dedicated servers do not need it.
  • Punchy now draws the held item and the hands in first person. It handles item grips, walking, using items and the sword block.
  • Our own first-person hand system is gone, and so are the hand settings menu (O) and the inspect key (J). Punchy does the work now.
  • Rune animations keep working. They use their own arms while a rune plays, and while flying the first-person hands are Punchy's.
  • Sword block and parry now show Punchy's own blocking pose. Hold right click with a sword and your arm tilts to the side.

Better Combat swings

  • Your hands are now visible during Better Combat swings, and dual-wielded swords swing with both hands.
  • Fixed a glitch at the start of every swing: two extra frames of a raw sword pose and a quick black silhouette. First person now belongs to Punchy alone.
  • On first launch Core turns on the three needed settings for you (Punchy's Better Combat compatibility, Better Combat's first-person arms, and first-person animations set to off). It only does this once, so anything you change later stays as you set it.

Notes

  • If you play with the full modpack, these settings already ship with it.
  • New weapons and shields are made to fit Punchy's grip, so every weapon sits in the hand the same way.

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