This mod introduces Knight Guardians—loyal, armored medieval companions you can summon with spawn eggs and command with simple orders like Follow, Stay, Free Roam, and Attack. As they gain experience, they can be promoted to Captains and Generals, allowing them to lead squads, run patrols, and organize into tactical formations.
They also support a variety of special tools and modes, including the D‑Changer, Sigma TNT Blaster, Limiter, and a No‑Water Mode that keeps them safely on dry land.
A redesigned co‑owner system makes shared control safer and more reliable: invited co‑owners must accept before gaining access, can issue commands like Follow without stealing ownership, and cannot accidentally override Stay or Free Roam orders. Guardians correctly recognize co‑owners while always remaining bound to their primary owner.
(Currently only works in creative mode. I will fix that soon)