TFTH 1.1b.jar
Curse Maven Snippet
What's new
In general, this is a bug fix for certain errors.
- Now we have finally added our own Mob cap. Each mob has its own priority level, which determines how quickly the entity will disappear;
- Fixed the continuation of the infection after you have destroyed all flesh blocks.
- Incubators now have a damage cap of a maximum of 15% of their total health.
- Scaling down for Flesh Community;
- Some other minor changes were made and the configuration was expanded a bit.
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