thedigimod-BETA-1.20.1-1.8.1.jar
Curse Maven Snippet
What's new
Digimon added:
- Shakkoumon
New evolutions:
- Devimon -> Jokermon, Devidramon -> Mephismon, Wendimon -> Mephismon, Keramon -> Exermon, Raremon -> Ghilliedhumon, Kuwagamon -> AtlurKabuterimon (Red), Angemon -> Shakkoumon, Guardromon (Gold) -> Shakkoumon, PlatinumScumon -> Shakkoumon
- Kuwagamon no longer evolves into AtlurKabuterimon (Blue)
New stuff:
- Falling attacks like Divine Axe / Gliding Rocks now hit everything in a small radius on landing, instead of only the one target they hit directly
- Wandering Digimon now stick closer to where they spawned and walk back there after a fight, instead of drifting off
- Untamed Digimon now take about 3x loger to despawn from inactivity
- Biome compatibility with Biomes O' Plenty
- Fixed compatibility with Galosphere
- Pistmon is now also Plant/Insect type
- ShimaUnimon is now pure Beast type
- Coredramon (Green) now spawns in Insect biomes instead of mountains
- Replaced 16 Digimon icons
- Renamed several Digimon
Fixes:
- Fixed AtlurKabuterimon / AtlurKabuterimon (Blue) textures not matching their model
- Fixed diet food tooltips not showing a name for one of the food slots
- Fixed broken inventory grid size on baby/child/adult Digimon
- Fixed Poyomon not rendering its semi-transparent texture
- Fixed which baby Digimon can hatch into Warumonzaemon vs Waruseadramon (some were on the wrong line)
- Okuwamon and Pistmon can now also hatch from Kuramon
This mod has no additional files

