[Forge 1.20.1] v1.5
Curse Maven Snippet
What's new
1.5.0:
- Backported many improvements from newer versions of the mod
- Added compatibility with Warden: Warden no longer attacks TDWFY sculk mobs
- Returned totem activation animations and fixed related server-side issues
- Registered Ancient Upgrade as a proper Smithing Template item
- Backported Ancient equipment
* Added Ancient Shovel, Ancient Pickaxe, Ancient Axe and Ancient Hoe
* Added Ancient Helmet, Ancient Chestplate, Ancient Leggings and Ancient Boots
* Full Ancient armor set protects from Darkness effect
* Ancient armor gives movement speed bonus
* Ancient Sword and Ancient Axe have lifesteal when full Ancient armor set is equipped
- Added Lifesteal effect
- Updated Marked effect icon
- Improved advancement descriptions to better explain progression
- Mod recipes are now unlocked by advancements
- Curse of Darkness can now be stopped for nearby players too
- Curse of Darkness now reacts to sculk sensor vibrations instead of generic sculk blocks
- Added new Marked event types with sculk mob apparitions
- Changed Warden Deep Core drop to use a loot modifier instead of hardcoded drop logic
- Deep Core can now be processed in a Blast Furnace
- Improved sculk mobs
* Updated sounds and targeting priorities
* Sculk animals can convert all supported animals to sculk variants
* Updated textures for Sculk Cat, Sculk Cow and Sculk Pig
* Updated spawn egg colors
* Updated loot tables for all sculk mobs
- Updated Researcher texture
- Balanced Researcher trades
- Fixed Cursed Apple when Darkness effect is blocked by Ancient armor
This mod has no additional files

