ramesses_curse-1.2.1.jar
Curse Maven Snippet
What's new
Ramesses' Curse 1.2.1 Changelog
Dynasty Affixes
- Expanded the Dynasty Affix system with 22 configurable affixes.
- Added Rage, Molten, Blood Forfeit, Flight Fall, Claw Rage, Steel Bone, Flesh Feast, Miasma, Restoration, Blood Limit, Shield Shatter, Death Authority, Hit Slow, Vulnerability, and Counter.
- Dynasty Threat now supports values up to 9,999 and determines enemy shield and affix tiers.
- Enemies gain additional maximum health based on their Dynasty Shield tier.
- Added unique material drops for multiple affixes.
- All affix material drop chances were reduced to 0.2% and can be toggled separately.
- Added special inventory and dropped-item visual effects for affix materials.
- Armor-piercing bow attacks no longer generate shield-bound affix drops unless an affix persists until the entity dies.
- Added 22 Affix Knowledge Books. Learning one grants immunity to its corresponding affix; duplicate books are converted into experience.
Eternal Silence Compound Bow
- Added the Eternal Silence Compound Bow and Armor-Piercing Arrows.
- Armor-Piercing Arrows directly remove Dynasty Shields and bypass Projectile Ward.
- Added Triple-Shot and Rapid-Fire modes, switchable with the K key.
- Rapid Fire lasts 5 seconds and has a 25% chance to trigger a 5-second cooldown.
- Added an ammunition interface opened with the R key.
- Supported ammunition includes arrows, tipped arrows, Armor-Piercing Arrows, TNT, Fire Charges, Dragon's Breath, and Truth.
- Loaded ammunition is stored in the bow and does not need to remain in the player's inventory.
- Special projectiles ignore normal damage invulnerability intervals and cannot be picked up.
- Dragon's Breath fires three breath projectiles that deal 20 base damage and scale with other damage bonuses.
- Truth ammunition launches a pig named “Group U.”
- Added a dedicated JEI ammunition category.
- Seal of Kadesh wearing time now increases draw speed for all bows by 1% every 3 minutes, up to 100%.
New Equipment and Items
- Added the Ruin Talisman, Hushed Depths Amulet, Armor-Piercing Arrow, and several Eternal Silence crafting recipes.
- The Ruin Talisman stores damage-based counters, empowers attacks, and consumes counters to revive its wearer.
- The Hushed Depths Amulet prevents Sculk Shriekers and Wardens from detecting its wearer.
- Added recipes for Eternal Silence Granules, the Eternal Silence Ritual Staff, the Eternal Silence Compound Bow, Chance Dice, the Ruin Talisman, and the Hushed Depths Amulet.
- Eternal Silence Granules are now obtained through crafting instead of global chest loot.
- Added Raw Group U and Cooked Group U foods, related recipes, pig drops, and advancements.
- Truth can now be eaten to restore 20 hunger points.
Curse Adjustments
- Improved Curse One and Curse Two reversal checks to prevent their negative effects from being applied again.
- Curse Two now reduces Luck by 2 every 5 minutes while unreversed. After reversal, the lost Luck is restored and continues increasing over time.
- Curse Five now detects a wider range of innocent and neutral creatures.
- Added a configurable Curse Five mercy requirement.
- Reversed Curse Five now prevents lethal damage, leaves the player at 1 health, and grants 30 seconds of invulnerability, with a 180-second cooldown.
- Curse Seven now leaves an End mark and can suppress entity loot drops at a configurable rate.
- Added the Fission Wraith Heart ritual for reversing Curse Seven.
- Fission Wraith Hearts dropped through the Warden sonic-boom ritual now hover with a highlighted presentation until collected.
- Fixed multiplayer curse reversal events being intercepted by nearby players.
- Added owner binding to relevant ritual items.
Combat and Compatibility
- Added support for Advanced Enchanting Infuser and Celestial Enchantments experience-cost handling.
- Fixed excessive experience deductions when Curse Three affects modded enchanting tables.
- Improved Curse Six flight restoration after player death.
- Optimized undead army summoning to reduce severe server tick spikes.
- Improved lava-walking behavior, including jumping while standing over lava.
- Adjusted Molten fireballs and persistent burning behavior.
- Fixed Blood Forfeit maximum-health restoration being delayed until the player's next death.
- Added a dedicated execution damage type for the Edict of the Two Lands.
- The Edict's Y ability now executes all living creatures in range except its caster, bypassing Dynasty Shields and affix protections while preserving normal drops.
- Fixed a client crash when collecting the Fission Wraith Heart.
- Added new achievements for major equipment, materials, foods, and special combat actions.
Visual and Interface Improvements
- Added custom visual effects for affix materials and the Eternal Silence Compound Bow.
- Improved the Inscription Satchel interface contrast.
- Added synchronized Ruin counter information to item tooltips.
- Updated English and Chinese tooltips, JEI descriptions, advancement text, and combat messages.
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