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The Clock of No Time

A minigame-esque mod that adds the challenge of surviving periodic events during your playthrough.
Clock UI, not much else to say.

Clock UI, not much else to say.

Taken within The Sheepish Expanse.

Taken within The Sheepish Expanse.

The spawn rates went crazy during this playtest.

The spawn rates went crazy during this playtest.

Clock of No Time, Destroyed Timepiece, Vampirism Icon.

Clock of No Time, Destroyed Timepiece, Vampirism Icon.

Description

The Clock of No Time

The Clock of No Time

...is a mod based around the clock's challenge: Survive waves of events, whether they be beneficial or cataclysmic. The goal of this mod is to add a layer of difficulty to a survival playthrough and make getting to the end much more harder.

 

How to play

  1. Craft the clock itself by reforging a destroyed timepiece in a form of soul fire (which is obtained by blasting a regular clock).
  2. ...or enable the clock constantly within the mod's server-side config, wherein you can decide other variables within the challenge.

 

Commands

Initiate Event - /tcontevent <player> <id>

 

Event Index

1 - Summon vexes around player.

2 - Summon a dragon fireball above player.

3 - Tax the player by taking 5 XP levels, saturation, and item in their mainhand.

4 - Lowers the gravity of the player temporarily.

5 - Restores player health.

6 - Doubles the player's size temporarily.

7 - Halves the player's size temporaily.

8 - Grants the player a blessing.

9 - Set the player on fire.

10 - Sends the player somewhere happy.

11 - Places a bomb in the player.

12 - Strikes the player with lightning.

13 - Spawns an angry iron golem on the player.

14 - Resets all players' spawn points to the target player's location.

15 - Deletes the region the player is in.

16 - Takes 8 items out of the player's inventory.

17 - Increases the player's gravity temporarily.

18 - Places a spikefall below the player.

19 - Places the player within a variant maze tower.

20 - Fills the player's inventory with poisonous potatoes.

21 - Teleports the player to the top of a stone pillar at world height.

22 - Turns the player into a vampire, blood sucking and all.

23 - Gives the player extreme speed and jump boost.

24 - Makes the player extremely sick.

25 - Invokes a cataclysm.

The The Clock of No Time Team

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  • 3
    Projects
  • 1.5K
    Downloads

A modmaker named after a type of weather, that's about all that matters as of now.

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