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The Basic Elements

Master the basic elements and create your own spells!
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thebasicelements.jar

File namethebasicelements.jar
Uploader
gurujivegurujive
Uploaded
Jul 3, 2020
Downloads
409
Size
173.3 KB
File ID
2995342
Type
R
Release
Supported game versions
  • 1.11.2

What's new

This updates the code from some of it being 1.10.2 code to all of it being 1.11.2, such as using expandXYZ instead of grow or shrink for reducing the number that an item stack is instead of an item stack function.

I have also updated the src code of the mod to 1.11.2, so all you have to do is drag and drop the src into forge after running gradlew gradle, gradlew setupDecompWorkspace, and gradlew eclipse by shift right clicking inside of the file you extracted forge. If you are using Windows 10 you'll have to enable shift right click command prompt or use powershell.

Running gradlew build will then build the src which can be found build --> libs --> modid-1.0.jar which is the one that goes in the mods folder.

After building a mod then the folders named main in the classes and resources as well as the java folder inside of the sources file need to be deleted then you can build the mod again, which are all located inside of the build folder where the forge mdk was extracted.

 

You can open the project up with eclipse using forge 1.11.2 mdk, there are no errors in the code, and it's able to be built and modified completely.

 

While logically something could get bigger a sphere one could say does not shrink in size therefor reducing in number.

 

 I got a new computer that works pretty good.

 

swarm of spooky ghosts:

/execute @e[type=guru:creative_orb] ~ ~ ~ /playsound minecraft:entity.vex.charge neutral @e[type=Player,r=14] ~ ~ ~ 0.3 0.1 0.1

 

minecart/traintrack/subway kinda' noise:

/execute @e[type=guru:creative_orb] ~ ~ ~ /playsound minecraft:item.totem.use neutral @e[type=Player,r=7] ~ ~ ~ 0.002 0.1 0.001

 

/execute @e[type=llama_spit] ~ ~ ~ summon guru:creative_orb ~ ~ ~ {LifeTime:1,Motion:[0.4,0.1,0.0]}

/execute @e[type=guru:creative_orb] ~ ~ ~ summon guru:invisible_orb ~ ~ ~ {Motion:[0.4,-0.0,0.0]}

/execute @e[type=guru:invisible_orb] ~ ~ ~ summon guru:fire_orb ~ ~ ~ {Fuse:1,ExplosionPower:0,Motion:[0.0,-0.0,0.0]}

 

/kill @e[type=guru:creative_orb]

/kill @e[type=guru:invisible_orb]

-is not totally necessary though.

-I changed the explosion power from 1 to 0, in the above commands, and added the motion stuff that was missing previously to clear some things ups. (In order to make it work like missile command the explosion power should be set to 1 at least, in combination with the different motions to get a variety of results)

 

/summon guru:creative_orb ~ ~0.4 ~ {LifeTime:14,Motion:[0.4,1.1,0.0],FireworksItem:{id:fireworks,Count:1,tag:{Fireworks:{Explosions:[{Type:0,Flicker:0,Trail:0,Colors:[2293504],FadeColors:[1524225,2171169]}]}}}}

 

Also if you do something like,

/execute @e[type=guru:creative_orb] ~ ~ ~ summon llama

 

 

Mod Src:

https://www.dropbox.com/s/lurpqg5rfdjue8i/The Basic Elements Mod Src 1.11.2.zip?dl=0

This mod has no additional files