The Assassin's Oath

The Assassin’s Oath adds a stealth awareness system where mobs notice sight and sound. Includes a HUD eye bar, AI reactions (search, investigate, alert), and bonus backstab damage with particles and crit sounds.

File Details

The Assassin's Oath Beta-0.2.0

  • R
  • Oct 19, 2025
  • 219.73 KB
  • 1.8K
  • 1.20.1
  • Forge

File Name

The Assassin's Oath Beta-0.2.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:the-assassins-oath-1357466:7125846")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Refined the basic stealth system

Improved armor models and stats, added core functions and partial recipes for Roningasa, Sandogasa. And other armors without repices now (still in progress) like Haori, Hakama, and Geta.

Enhanced armor stealth values: the higher the stealth value, the harder it is for mobs to detect you.

Upgraded smoke bomb: when thrown (use right mouse button), smoke now resets nearby mobs' awareness to zero, allowing you to escape or perform a backstab.

Implemented basic Eagle Eye: players can now detect and track the footprints of nearby creatures.

Refined the backstab skill: improved particle effects and overall responsiveness. Some mobs are still invalid with it, I will fix it quickly.